• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

aircraft

  1. Melo965

    Air file: Propeller Efficiency and Propeller Power Coefficient data 1.0

    fs_props.pdf Jerry Beckwith has kindly allowed his excellent analysis of FS Propeller Efficiency and Propeller Power Coefficient data in the aircraft .air file to be uploaded here. "Propeller Efficiency and Propeller Power Coefficient" Copyright © 2005, Jerry Beckwith Please do not upload...
  2. Melo965

    Air File: Jet Flow Chart - FS turbojet engine simulation data 1.0

    jet_flow_chart.pdf Jerry Beckwith has kindly allowed his excellent analysis of FS turbojet engine simulation data in the aircraft .air file to be uploaded here. "FS Turbojet Engine Simulation" Copyright © 2005, Jerry Beckwith Please do not upload this file to any other site. Free for personal...
  3. Melo965

    How to Configure Landing Gear Contact Points for FS2004, and FSX etc. 1.0

    contact_points.pdf Jerry Beckwith has kindly allowed his excellent description of how to properly configure landing gear contact points and landing gear suspension for FS2004, and FSX etc. to be uploaded here. "How to Configure Landing Gear Contact Points for FS2004" Copyright © 2005, Jerry...
  4. FrancisJohannes

    SDK Aircaft loaded with open door vs closed door - How to overcome this?

    Hi guys, I have a door that opens when the APU is turned On. The animation works well as it's been tripled checked and documented. But I wonder how can the aircraft be loaded with the apu door closed vs open. Right now the plane loads with the apu door open. It can be closed when the APU is...
  5. H01VE

    static C408 Skycourier

    available now! :D just under 7Kpolys regards
  6. FrancisJohannes

    Blender How to prevent duplicate textures

    Hi guys, on Blender, when exporting GLTF files, I keep exporting additional textures with a dash and a number next to them. How can I avoid this? I've cleaned up the file removing orphan data and other methods, yet I still get these files exporting. Please tell me how to get rid of these guys...
  7. D

    Var_Name & event_name

    Hi,im currently working on creating a file for YourControls. I've come across a YAML file as an example, where I found code lines like var_name: A:CIRCUIT SWITCH ON:73 and event_name: ELECTRICAL_CIRCUIT_TOGGLE. But where can I find names like A:CIRCUIT SWITCH ON:73 and the event name? Or how can...
  8. =Hollywood=

    MSFS20 Repaint Advice - Curved Nose & Best Method

    So I've been doing the repaint for the JustFlight PA-38 for VH-TLA, VH-FTI and VH-UAL and as modeling and paint has advanced far from the days of FS98, I'm wondering if there's a way or a tool that will allow me to paint on an MSFS 3D model or GLTF. This first shot, I need to be able to paint...
  9. FrancisJohannes

    Blender Best way to stretch cable on landing gears?

    Hi guys, in blender, what is the best way to stretch hydraulic cables on landing gears? What procedure do you guys use? Thank you
  10. H01VE

    Static G II wip

    Hi you al! jeeez... static AC are fs9 payware these days
  11. FrancisJohannes

    MSFS20 How to obtain controlled AO with Substance painter exports?

    How to obtain controlled AO with Substance painter exports? I would like to add the right amount of darkness to selected areas on my model, what is the correct method to do this in Substance Painter?
  12. K

    can ModelConverterX open MSFS models and liveries ?

    Hey Just wondering if ModelConverterX can open native MSFS aircraft models and liveries, both user and AI ? I just tried to import one but it shows the model distorted and livery selection drop-down was greyed out.
  13. H01VE

    low poly static DC-4

    lookin for some static DC-4 ? ready for some paint and nice PBR!
  14. Marcstrasb

    MSFS20 Livery questions ! Newbie Question

    Hello ! Can I receive from a member of the FSDeveloper community a livery construction package with their own instructions, - and not Asobo's examples in LiveryAircraft sample ! I am a willing simmer (I have already released several regional airports on Flightsim.to under the name MarcRouj) -...
  15. Marcstrasb

    MSFS20 How to make a Traffic AI in MSFS ?

    I'm trying to understand how to do AI traffic in msfs. I will be happy if the FSDeveloper Community can give me some ideas on the following topics: - Conversion of an AI FSX/P3D device for MSF - Using AIFP3 once the AI plane is integrated into Communty I can manage, but sometimes I need help...
  16. FrancisJohannes

    MSFS20 How to export an aircraft that depends on fallback textures before building an aircraft package?

    Hi guys, How can I export an aircraft to my package folder where most textures need to be called using the texture.cfg before building an aircraft package? How is the workflow in blender to the sdk? I'm confused on how to do this. Please let me know. Thank you. I'm very confused on how to rely...
  17. haykal17

    MSFS20 projectmax The Final Frontier (Star Trek's USS Enterprise for MSFS2020)

    I've been working a bit on this personal project for a bit over 2 weeks now, the idea is to remodel the original USS Enterprise NCC-1701 from Star Trek The Original Series in a full Native feature of MSFS the flight model I use is a tweaked Pelican flight model. The 3D model is very very far...
  18. FS9ER

    Creating paintkit using MCX

    Hi, I've been reading and searching lots of contents lately but I can't find a lead so I ask here if it's ok please. Can we create a paintkit for a FS2004 model using ModelConverterX? If yes, is there more about it like a tutorial video or experienced users who have good knowledge or text...
  19. A

    Convert aircraft from Xplane 11 to P3D?

    Hello my friends how are you? I'm wanting to start converting some aircraft for experimental work, what do I need to use for conversion?
  20. L

    MSFS20 Airbus A340-600 for MSFS (freeware > no pay) Modelling, Coding, Information (Very early Stage)

    Hey everyone, Recently i started 3D-modeling an a340-600 for fun and spent some time on it since then because it's quite fun to do. I have limited experience so i got some problems now. Firstly the landing gear, because it's an airliner it's not that easy, but i would like it to look really...
Back
Top