• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. FrancisJohannes

    MSFS How to obtain controlled AO with Substance painter exports?

    How to obtain controlled AO with Substance painter exports? I would like to add the right amount of darkness to selected areas on my model, what is the correct method to do this in Substance Painter?
  2. K

    can ModelConverterX open MSFS models and liveries ?

    Hey Just wondering if ModelConverterX can open native MSFS aircraft models and liveries, both user and AI ? I just tried to import one but it shows the model distorted and livery selection drop-down was greyed out.
  3. H01VE

    low poly static DC-4

    lookin for some static DC-4 ? ready for some paint and nice PBR!
  4. Marcstrasb

    MSFS Livery questions ! Newbie Question

    Hello ! Can I receive from a member of the FSDeveloper community a livery construction package with their own instructions, - and not Asobo's examples in LiveryAircraft sample ! I am a willing simmer (I have already released several regional airports on Flightsim.to under the name MarcRouj) -...
  5. Marcstrasb

    MSFS How to make a Traffic AI in MSFS ?

    I'm trying to understand how to do AI traffic in msfs. I will be happy if the FSDeveloper Community can give me some ideas on the following topics: - Conversion of an AI FSX/P3D device for MSF - Using AIFP3 once the AI plane is integrated into Communty I can manage, but sometimes I need help...
  6. FrancisJohannes

    MSFS How to export an aircraft that depends on fallback textures before building an aircraft package?

    Hi guys, How can I export an aircraft to my package folder where most textures need to be called using the texture.cfg before building an aircraft package? How is the workflow in blender to the sdk? I'm confused on how to do this. Please let me know. Thank you. I'm very confused on how to rely...
  7. haykal17

    MSFS projectmax The Final Frontier (Star Trek's USS Enterprise for MSFS2020)

    I've been working a bit on this personal project for a bit over 2 weeks now, the idea is to remodel the original USS Enterprise NCC-1701 from Star Trek The Original Series in a full Native feature of MSFS the flight model I use is a tweaked Pelican flight model. The 3D model is very very far...
  8. FS9ER

    Creating paintkit using MCX

    Hi, I've been reading and searching lots of contents lately but I can't find a lead so I ask here if it's ok please. Can we create a paintkit for a FS2004 model using ModelConverterX? If yes, is there more about it like a tutorial video or experienced users who have good knowledge or text...
  9. A

    Convert aircraft from Xplane 11 to P3D?

    Hello my friends how are you? I'm wanting to start converting some aircraft for experimental work, what do I need to use for conversion?
  10. L

    MSFS Airbus A340-600 for MSFS (freeware > no pay) Modelling, Coding, Information (Very early Stage)

    Hey everyone, Recently i started 3D-modeling an a340-600 for fun and spent some time on it since then because it's quite fun to do. I have limited experience so i got some problems now. Firstly the landing gear, because it's an airliner it's not that easy, but i would like it to look really...
  11. B21-soaring

    is there a way not to get these speckly shadows on instrument dials?

    As picture above, it's common for our planes to have quite speckly shadows on the instrument dials - I've adjusted the time/clouds/sun to make this example as extreme a I can but the speckle is usually there if you look carefully enough. Anyone else seen this? Is there an obvious...
  12. C

    MSFS how to manage code for power ON and OFF a LED with condition?

    Hi all, I've done a works code for power ON a Led into the cockpit as soon as I switch ON the the Circuit n.20 Follow the code <Component ID="BKP_BATTERY_LED" Node="BKP_BATTERY_LED"> <UseTemplate Name="ASOBO_GT_Material_Emissive_Code"> <EMISSIVE_CODE>(A:CIRCUIT...
  13. FrancisJohannes


    HI GUYS, So I have this mesh on top of my aircraft. It keeps turning black at a certain time of the day. Normally slightly when the sun is at 1%. This is a mesh exported from blender. I've followed the default aircrafts shading configurations and utilized default NORM & COMP textures as well...
  14. FrancisJohannes

    MSFS How to replace default exterior and interior lights on default planes?

    Hi all, How to replace default exterior and interior lights on default planes? I'm looking for the process on how to successfully replace my own custom fx lights on any default aircraft? Can anyone tell me which methods works best? I've seen numerous people do this and would like to know the...
  15. M

    MSFS Question to a small XML Change

    Hello, i have a B738 and this is a part of the Behavior XML: <Animation name="738_Rudder" guid="ABC3F7EF-FEE7-4201-EF21-3F22F5641234" length="200" type="Sim" typeparam="AutoPlay" /> <PartInfo> <Name>738_Rudder</Name> <AnimLength>200</AnimLength> <Animation> <Parameter>...
  16. B

    MSFS How to add materials to an imported aircraft?

    Hello, I’ve just imported a FSX aircraft using the legacy converter but it’s textures don’t show any reflection at all (the livery looks like it’s made of concrete). I’ve tried opening the aircraft.cfg file in the Model Converter X, changing the smothness to 1 in all textures and export them...
  17. I

    Create airplane model and make it work in MSFS2020

    Hello I am Iveta who is business manager of one agency from the UK. I found you here in fsdeveloper's forum and we are interested in your expertise. Currently, we are looking for MSFS2020 SDK expert, 3D modeling artist with MSFS2020 experience, QA tester. Our client has one MSFS2020 project of...
  18. FrancisJohannes

    MSFS Asobo Aircraft Submodel exporting

    Hello, I learned to add decals to the Asobo A320neo. But, I wonder, what are the exact steps for me to export it properly. I've spend days in trial and error... I first learned about it here...
  19. S

    MSFS Problem Blender with wire animatio

    Hello, I want to make a cable animation for my ailerons for my plane but I have no idea if it will work, can I use the dumped track like in the video?
  20. vezirgiannis

    Job opportunities for everyone.

    Skyline Simulations, a company with about 10 years in the field, is looking to expand its team and is starting a recruitment period. !!!THIS IS A PAYING JOB!!! What we're looking for: - Anyone that loves developing airport sceneries. - Anyone that knows how to texture. - Anyone that knows how...