• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

disappear

  1. C

    Disappearing objects on compile MSFS

    Hi FS Dev community. I've done a forum search for this issue and haven't turned up anything, I'm relatively new to the MSFS side of things but did do a bit in FSX ages ago. I've built a helipad for a nearby city (Dunedin, NZ if anyone is interested) and putting the final touches and doing some...
  2. M

    Questions on emissie textures, excluding AI traffic, Animated people to MSFS, Time of day params to objects.

    Hi. New to the forum but been lurking for a looong time. I have a few questions that I hope some of you might know the answer to, though they have been asked before, things are changing fast in the SDK, and since most of them are months old im hoping that solutions/fixes have come to light...
  3. Itay Dor

    P3D v4 mdl textures disapear after second export

    mdl textures disapear after second export. what to do? is it a bug in MCX? BTW the file size drops by 3kb.
  4. RicherSims

    P3D v4 Transparency.... again!.... (Transparent objects behind other Transparent Objects)

    In the image above, the foreground object is glass on a bridge to a jetway. The background object consists of a fully opaque glass material and a partly transparent material for the terminal walls. As you can see any transparent material behind the bridge glass disappears. Funny thing is, this...
  5. RicherSims

    P3D v3 Missing Tree Polygons

    I can confirm that this issue does not occur in FSX. Have not tested P3D 1 or 2. TLDR; Either the horizontal polygons (canopy) or vertical polygons (side view) of my tree models appear, but never both. I started attempting to create fuller autogen tree models; cross trees aren't as voluminous...
  6. RicherSims

    P3D v3 [SOLVED] Custom Autogen Objects do not show up. Suppress Vegetation.

    I've noticed issues with calling custom autogen objects from P3Ds default.xml. They simply do not show up and also supress all autogen vegetation within the same cell. Below is a scenery that I created for FSX with custom lightpoles and vehicles called via the default.xml. Works fine (light...
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