• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

fsx

  1. Melo965

    Blender to FSX drag chute visible code in modeldef.xml ?

    Building an aircraft in Blender2FSX and everything else works fine, but I can't get a simple drag chute to appear when the aircraft is on the ground and the spoiler key (/) is pressed. I have a visibility attach point coded to the part, but it never appears. Here is what the simple drag chute...
  2. B

    Trying to convert an FS2004 aircraft to FSX, as well as the animations

    I was curious on how many things I need to do in Model Converter X to fully convert an FS2004 aircraft to FSX. I tried this a few times before like the Project Airbus A320 sharklets models, but it resulted to the engines not having any spinning animations, as well as the ailerons, elevators and...
  3. T

    FSX ROTORCRAFT TEXTURES

    Hello all, Just a simple question: Have downloaded a freeware rotorcraft. When selected, none of the textures work in the display; all versions have a completely black aircraft. What is wrong please? With thanks Tuna
  4. Kalnon

    Looking for someone to create DC-3 Wright R-1820 Cyclone sound pack

    Hello, I am looking for someone that would be willing to make a high-quality sound package for DC-3's that use the Wright R-1820 Cyclone engines for FSX and P3D. You must have the knowledge of how to make a high-quality sound package. You do not need go to the airport and use microphones to...
  5. V

    Forcing AI planes to park at parking spots.

    I have a large collection of add-on airports (14000), which, in most cases, have parking spots set to "small" or "medium" ga parking, even if the airports themselves are meant for larger aircraft. Because of that AI aircraft won`t spawn or park in parking spots, because 1/2 of their wingspan...
  6. PhrogPhlyer

    FSX Modifying Virtavia CH-46

    With permission, I have begun the first of several modifications to Virtavia's FSX CH-46. I eventually want to offer several versions to reflect the minor changes between different models of he BV-107 (UH/CH-46 A/C/D/E/F, etc.) and the several KV-107 variants. I initially removed many later...
  7. K

    ModelConverter Error

    Hi today i installed model converter x 1.7 and try to run it and fix fsx import glass , but when i export to mdl file give me this error and cant export ...
  8. V

    FSX:SE How can I flatten the terrain around this airport?

    I would like to flatten the terrain around this addon airport (UERP), because the hills around it overlap with the runway. Similar threads told me to use ADE, but I`m not sure how to do it and don`t seem to find the buttons that they instruct to use. ADE that I donwloaded...
  9. C

    Runway markings not showing properly in sim

    Hi, i was updating a stock p3d airport to make it uptodate. but the runway numbers are not showing correctly in the sim. The runway is 27-09. It is correctly showing in ADE
  10. FS9ER

    FS2004 Help for converting FSX AI aircraft model for FS2004

    Hi, For the past weeks I've been reading lots of articles around researches for converting a FSX AI aircraft model to FS2004 but I'm quite confused and lost for the conversion procedures as even many whom have tried have then failed to make one therefore I don't have any other information...
  11. ParadoxEvil_EXE

    MSFS20 Cockpit clickables - with .mdl

    Hello, I'm quite new here, so my bad if this is the wrong category, I don't know where this should go. Moving that aside, I need help, figuring out how to make levers in the 3d cockpit (virtual cockpit) interactable? Like you can click and drag or scroll wheel to change it Currently working with...
  12. K

    FSX Cant export mdl file ! Model converterX error

    Good day. I have dow. this program to help me fix some animations , textures , glass ect, and some model issues for FSX imports to MFS 2020 . But i have some error when try to export it ! Error says : the FSX model contains special characters. Xtomdl does not support this, export to different...
  13. =Hollywood=

    MSFS24 Nerdy Train Stuff

    So I’m headed up to Orlando from Miami and now that I have simconnect working and can inject models into the sim. I figured I could save the telemetry of the Brightline Journey on the train. So this is stage 1, gathering the data. Next phase will be converting the data and then injecting it...
  14. Melo965

    Nose gear steering not working for FSX

    Hello everyone, Building my aircraft in Blender 3.6.5 for FSX Acceleration. I have a retractable nose gear and the gear is not down in position until animation frame 100. So I want to animate the steering between 100 and 200 only. I have been using c_wheel as the animation but the steering...
  15. Melo965

    How to Configure Landing Gear Contact Points for FS2004, and FSX etc. 1.0

    contact_points.pdf Jerry Beckwith has kindly allowed his excellent description of how to properly configure landing gear contact points and landing gear suspension for FS2004, and FSX etc. to be uploaded here. "How to Configure Landing Gear Contact Points for FS2004" Copyright © 2005, Jerry...
  16. Melo965

    Looking for Jodel .Blend file - please help

    Hello Blender developers, Back when the Jodel Blender Project 1.0 file was uploaded to the Resource section here, I was still using GMax and had not switched to Blender yet. I am trying to get a copy of the Krispy1001 (Kris Pyatt) Jodel Blender Project 1.0 Blender file which is listed in...
  17. VSP4264

    FSX:SE Memory error?

    People, I've been having a problem with FSX for a few years now, but I only thought about posting it today, even though I know that few people still use FSX. Using the PMDG 737NGX or Simcheck A300, in very few scenarios, during the final approach 5-3nm from the runway, I start to hear that...
  18. V

    Can someone tell me how to assemble a FSX add-on?

    I have all the modeling skills and software needed, I just want to know how I can assemble it into the final product. Also, how do you link FSX gauges to VC textures?
  19. RED COOL

    Nostalgia

    Hello everyone I haven't been active in the scenery development scene for years. But somehow I started thinking about the old days figuring out the new SDKs and how to make the best looking products out of them. But today I have a nostalgic question, and maybe @scruffyduck would know the...
  20. H01VE

    Static L188 !

    like some sort of lowpoly veteran/ retired / combi / freighter / possible firefighter L188 static ac, i like how it came out! what do you guys think?
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