mcx

  1. FSX3D

    Problem creation "Material template editor" with the latest version MCX.

    Hi, With the version of 30-11-2018 (changelog) I can create a template no problem using an existing material. But with a 2019 version it does not work I have this error message: I have not tried on another computer. Thanks in advance
  2. Itay Dorfman

    P3D v4 mdl textures disapear after second export

    mdl textures disapear after second export. what to do? is it a bug in MCX? BTW the file size drops by 3kb.
  3. kevinmdavis2010

    Helipad for 3d Warehouse Model

    Hello, Over the past few days, I created a thread "MDL File Issue," where I talked about my project involving converting a hospital model into a landable helipad for FSX. In that thread, I was able to get some of my questions answered. However, now I need a little help with some additional...
  4. RED COOL

    P3D v4 Image tool Command lines

    Hello it has been two months since i'm working on a project and i post questions when i face great obstacles that docs can't resolve so my question today is : where can i find the list of Image tool command lines ? i've seen that MCX uses image tool ( in the options ) maybe it is what it uses to...
  5. BASys

    Effect display disparities - FXEditor/MCX versus In-Game

    Hi Arno. Could you please investigate/add the following issues to your TODO list. When attempting to create several effects I've encountered various disparities in supported behaviour between their rendering in FXEditor/MCX versus their rendering In-Game. N.B. Following results were only from...
  6. Kekelekou

    Tutorial to convert FS2004 aircraft to FSX (and later sims) using ModelConverterX 02012018

    Quick and dirty PDF edition by Kekelekou of Tom Gibson's online tutorial. Please refer to : http://www.calclassic.com/convert_tutorial/ https://www.fsdeveloper.com/forum/threads/fs2004-to-fsx-aircraft-conversion-tutorial.444227/
  7. tsgucci

    Ground Poly Wizard MDL output?

    Hello Arno! I'm trying to create a groundpoly with ZBias separation for our existing airport. I do have some questions: 1. To solve the seasons I would rather spawn the object with our DLL therefore it would be really nice to have the output of the GPW in an MDL (I would create separate MDL's...
  8. David Hilker

    P3D v4 PBR - What am I doing wrong?

    Hi, I made my first PBR test yesterday and unfortunately not very successful. I wanted to keep it easy and made a simple cube: I downloaded a few pbr textures from textures.com and prepared them how it was shown in this tutorial (red channel metallic, green channel AO and alpha channel...
  9. lionheart

    P3D v4 Can a Person.... Airplane MDL file... MCX..... (Arno)

    Hey all.. Can I go into a MDL file with MCX and find the parts Prop1 and change them to animation Prop0? To do this simple procedure in Max and the SDK pack would take hours (for several variants and their visibility settings, etc, etc, etc. This.... If it could be done, would save me a ton...
  10. Itay Dorfman

    Again?

    now i have darker faces and brighter faces with same texture what i do (using blender render and its not showing it in blender)
  11. Itay Dorfman

    P3D v4 Rain effect on GP

    Its raining outside so i am thinking how can i make rain effects on GP? Thanks
  12. Itay Dorfman

    P3D v4 Textures are different with the same texture only after convertion

    Texture is different after conversion to v4 latest development release.
  13. Albi

    Gmax orientation help!

    How do I set axis Y is up in gmax? Currently Z is towards up. It’s messing up my animation when I take it to MCX.
  14. Jason z

    Texture Information Not Exporting to MCX

    For some reason two of my textures for my ground polys are not listed when I export them into MCX. When I load the compiled ground polys up, the missing textures are replaced by some other texture. I don't know which textures they were replaced with exactly since they are so distorted. So far...
  15. Aidas Patas

    P3D v4 MCX cuts texture.

    The texture just cuts like that in mcx (see third img) In my sim, it looks like this (see 2nd image) And rendered model (first img) I have set my runway texture above the main texture.
  16. P

    Best way to place objects and add earth curvature

    Hi guys, First of all the tools i use are: - Sketchup (for modelling) - ADE (for placing and compiling) - ModelConverter X (for converting .DAE to -mdl files) My problem right now: I want to add earth curvature to my model through the Earth Curve Tool in MCX (it has all runways in it). It...
  17. P

    Best way to place objects and add earth curvature

    Hi guys, First of all the tools i use are: - Sketchup (for modelling) - ADE (for placing and compiling) - ModelConverter X (for converting .DAE to -mdl files) My problem right now: I want to add earth curvature to my model through the Earth Curve Tool in MCX (it has all runways in it). It...
  18. Aidas Patas

    Unsupported material element map_Ks

    Hello, I am getting this error, after converting .BGL to .OBJ, [ONJReader] Unsupported material map_Ks, however I looked into it and found nothing online, and this error makes all of my buildings window parts go transparent and see through, for example: .OBJ File: .BGL File: Also, any clue...
  19. Albi

    FSX MCX problems? groundpoly.

    I am creating ground poly, created a runway using gmax. I have used 8 textures for it such as edge white line, yellow line, overlay, base asphalt and so on. But when I open it in MCX via ground poly wizard, only 6 textures show up. Then another problem is, I get textures switched, shown in the...
  20. M

    P3D v4 Added Landing lights won't turn off

    Hi, If I setup the default 747 in the sim on the ground at night, all the lights (wing, landing, taxi etc) -- all work perfectly as expected. No mods done to the aircraft at all -- everything default. Then, using MCX I can open and attach an fx_landing effect to the default B747 model as an...
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