p3d

  1. F

    P3D v4 pbr reflection seems off

    hi, im currently developing wmkp airport for p3dv4 and wanted to i. olement a bit of pbr feature in my scenery, but when it comes to the terminal glass reflection it seems a bit weird from the viewing angle. any idea what is the problem might be? modeled in blender and exportrd using mcx
  2. delivery guy

    P3D v4 P3D 4.5 hard coded cabin lights issue

    I never hard coded interior lights because FSX they never work. I noticed in P3D they actually work but when i change the view using the hat switch on the joystick some directions the light shuts off. Mostly when you facing away from the light. But when i try to add more lights in the VC for a...
  3. E

    Scenery conflict

    I am using P3D 4.4 coupled with EZDOK 3, FSUIPS and have used ADE to fine tune airport taxiways. I have used Sketchup to model 3D objects and then convert them with MDX for placement with IS3. For some weird reason whenever my Wichita scenery goes active, aircraft engines shut down or will not...
  4. Steven Beeckman

    Spikes when generating custom elevation BGL from QGIS

    Hello, I'm building a cityscape for Antwerp, Belgium for P3D. I've been reading this forum for quite some time now and I want to thank you all for posting and answering a lot of questions over the years! For some reason I wanted to get a realistic elevation as well so I set out to find a DEM...
  5. Kolibri

    P3D v4 Paros Airport LGPA

    Big thanks to @Christian Bahr for his help !
  6. K

    P3D v4 No object found in the file error

    Hi, I started mu own project for 1 week now and I have a problem with MCX. I modelised my building with Sketchup. I export the 3D without texture with .dae file, I load it in my MCX, it's work, I export it and then when I set the building on ADE, my P3D V4 crash so I load my BGL on MCX and I...
  7. Deano1973

    Retro VC gauge back lighting tutorial 1

    How to add a single texture sheet in order to create ultra-realistic gauge back-lighting to older and modern virtual cockpits.
  8. Alex753

    P3D v4 Vario Design - Elmira Harris Hill soaring corporation (New York, USA)

    Hi ! After few issues working with the GP I'm happy to show you another little airfield I'm just done with : Harris Hill soaring corporation in the New York state. Just went to see some friends that were flying there last month and I took this opportunity to take pictures of buildings, I...
  9. Milos Milutinovic

    SimConnect from beginning

    Hello guys... I have idea to create some external app which will communicate with P3D using SimConnect and change variable values, however... I'm tired of trying to run samples which comes with P3D v4 sdk witch are not working. So many error messages when trying to build a project... So, please...
  10. delivery guy

    P3D v4 Security issue P3D Addon XML

    To me the addon xml method is inviting some to repack your product and give it out to others or put your product online for others to download. Do you think most developers will not use this?
  11. RED COOL

    P3D v4 P3D PDK register property

    Hello all i'm trying to make my first ever PDK Addon i started with Simobject even if it is hard cus i need it for an other addon i made my way through by Copy paste, SDK docs and fixing visual studio Red lines i finished all the needed declarations and the DLL just compiled now i need to test...
  12. Davide Ferrara

    Ground Poly Devloper (paid job)

    Hi, i'm looking for a P3D dev to develop the gound poly for my new project! Requirements are : Full knowledge of PBR for P3D v4.5 Working with 3DS max and the native SDK for P3D v4.5 PBR ground poly using the new materials We are looking for hight level of details like FlyTampa, FlightBeam...
  13. MANOCHVARMA RAMAN

    P3D v4 PBR Object only showing diffuse color instead of texture

    Hi, I have been trying to create some spheres and experimenting PBR metallic and smoothness value changes. When i export my spheres, I only get diffuse colour in P3D instead of the texture color. The texture colour is shown only if the diffuse colour slot in MCX is set to white (255,255,255)...
  14. S

    Prepar3D Texture Map Converter (for Normal Maps and PBR Metallic Maps)

    HEY Guys and Girls :) I've developed a quick and dirty little tool (C# .Net w32), it makes the texture/modeling life easier :) 1st feature: Convert Normal Maps (valid for both, Std. Diffuse Textures & PBR Textures): You might know, when using Industry-Standard-Normal-Maps for Prepar3D, you...
  15. F

    Sloped Runaways, Sloped Aprons and AI

    I have been reading into the limitations of making an AI behave correctly in sloped runways/aprons. As far as I understand, in P3D (and FSX) the AI follow the reference altitude and not the current terrain altitude. Is this correct? Also, what happens with sloped flatten polygons in airports...
  16. MANOCHVARMA RAMAN

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Hi, I have made my airport surrounding area flatten. But it has a mountain in middle (refer the images below): , in Sim P3D v4.5: Hope someone could help. Thank you.
  17. K

    swift pilot client looking for developers (unpaid, open source)

    swift pilot client is a free open source pilot client for FSD protocol servers. It supports the following simulators: FSX, FS9, P3D, XPlane, and FlightGear. Further information can be found here: https://dev.swift-project.org/ swift is developed in C++/Qt. Currently we are testing our beta...
  18. MANOCHVARMA RAMAN

    Need .x file exported from 3DS Max using latest P3D v4.5.12.30293 SDK

    Hi, Recently, I have requested Arno to have a look into the latest SDK. He said it seems there are new features might got added especially on PBR materials part. Since we both don’t have 3DS Max software we couldn’t produce the .x file. I hope someone who has it could help produce the .x file...
  19. S

    P3D v4 HUD texture

    Hello, I'm trying to create a HUD for a virtual cockpit model. I've followed the Collimated HUDS in FSX and P3d tutorial and cant seem to get it to work. The HUD appears where its supposed to along with the gauge items on it, but its not transparent and the view is not limited by the tunnel...
  20. rflint

    I'm new - Trying to better understand ground polys and resampled imagery.

    Hello, I'm attempting to build a small airport near my hometown, primarily in 3DS Max, for use in P3D4 as freeware. I'm looking for a bit of guidance from those with experience. Up to this point, I've been able to create a resampled photo of the area around the airport that clings to the...
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