After few issues working with the GP I'm happy to show you another little airfield I'm just done with : Harris Hill soaring corporation in the New York state.
Just went to see some friends that were flying there last month and I took this opportunity to take pictures of buildings, I...
I have idea to create some external app which will communicate with P3D using SimConnect and change variable values, however...
I'm tired of trying to run samples which comes with P3D v4 sdk witch are not working. So many error messages when trying to build a project...
i'm trying to make my first ever PDK Addon
i started with Simobject even if it is hard cus i need it for an other addon
i made my way through by Copy paste, SDK docs and fixing visual studio Red lines
i finished all the needed declarations and the DLL just compiled
now i need to test...
i'm looking for a P3D dev to develop the gound poly for my new project!
Requirements are :
Full knowledge of PBR for P3D v4.5
Working with 3DS max and the native SDK for P3D v4.5
PBR ground poly using the new materials
We are looking for hight level of details like FlyTampa, FlightBeam...
I have been trying to create some spheres and experimenting PBR metallic and smoothness value changes.
When i export my spheres, I only get diffuse colour in P3D instead of the texture color. The texture colour is shown only if the diffuse colour slot in MCX is set to white (255,255,255)...
HEY Guys and Girls :)
I've developed a quick and dirty little tool (C# .Net w32), it makes the texture/modeling life easier :)
1st feature: Convert Normal Maps (valid for both, Std. Diffuse Textures & PBR Textures):
You might know,
when using Industry-Standard-Normal-Maps for Prepar3D, you...
I have been reading into the limitations of making an AI behave correctly in sloped runways/aprons.
As far as I understand, in P3D (and FSX) the AI follow the reference altitude and not the current terrain altitude. Is this correct?
Also, what happens with sloped flatten polygons in airports...
swift pilot client is a free open source pilot client for FSD protocol servers. It supports the following simulators: FSX, FS9, P3D, XPlane, and FlightGear. Further information can be found here: https://dev.swift-project.org/ swift is developed in C++/Qt.
Currently we are testing our beta...
Recently, I have requested Arno to have a look into the latest SDK. He said it seems there are new features might got added especially on PBR materials part. Since we both don’t have 3DS Max software we couldn’t produce the .x file. I hope someone who has it could help produce the .x file...
I'm trying to create a HUD for a virtual cockpit model. I've followed the Collimated HUDS in FSX and P3d tutorial and cant seem to get it to work. The HUD appears where its supposed to along with the gauge items on it, but its not transparent and the view is not limited by the tunnel...
I'm attempting to build a small airport near my hometown, primarily in 3DS Max, for use in P3D4 as freeware. I'm looking for a bit of guidance from those with experience.
Up to this point, I've been able to create a resampled photo of the area around the airport that clings to the...
I feel like I have been working on this forever and need to get it out, but REAL work keeps interfering. This is my home base airport, where I learned to fly. I did previous versions for FS9 and FSX, and feel it is worthy of a P3D V3 (V4) refresh. It is also a good excuse to showcase the new...
I would like to get some info based on the code below. I wanted when running this script via .cmd, it will look for the registry of P3D installed on our pc and will copy the path and paste it to the red fonts in the codes below.
REM Batch Script for Prepar3D V4
REM Add the...
Hello all! Thought I would share a special project I am working on at the moment, Fornebu Airport. Fornebu was the main airport serving Oslo and Eastern Norway from 1939 to 1998. It was then replaced by Oslo Airport, Gardermoen and the area has since been redeveloped.
This is how the airport...
i set the weather at small airports with set mode custom and it works great
if i select KSFO as airport the radius becomes horrible
when you approach you have a clear sky, but once you arrive, there is rain :/
i set the mode to gloabl() but the weather won't be set correctly as it changes...
you have all seen ACARS made by IVAO or vatsim or others
they are like a window opened in P3D
and it's not a gauge for a special aircraft
any ideas how to do it ?
i use C# and simconnect ( i can Use C++ if needed )
thnx in advance