• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

problem

  1. Z

    MSFS Textures problem on scenery

    Hi all, I have a problem with textures on my scenery project. Do you know how to fix this ? Thank you
  2. Z

    MSFS Problem with textures on scenery

    Hi all, I have a problem with textures on my scenery project. Do you know how to fix this ? Thank you
  3. DirectDani

    GMax Polygon Issue - FSX/P3D

    I have an issue with Gmax! - - I am "finally" done with the Polygon Spine, and next would be Converting this to a visible Poly. - - I Right click, Convert To - Convert To Editable Poly. - - Then nothing happens - - After Convert To - Convert To Editable Poly. -
  4. S

    FSX Invisible aircraft Problem (Help me ASAP)

    Hi, I have a big problem with FSX. Recently, I installed some new aircrafts. They worked ok and everything looked ok, but then, randomly while I was playing with a plane's flaps, the whole plane became invisible. If I use the 1st person view in the Cockpit it's fine, but when I look at it from...
  5. Leo2789

    FS2004 MCX Bgl compiling help - INTERNAL COMPILER ERROR C1003 [FIXED]

    Hello, I am new to MCX and object design in general. I wanted to make a test to see if I could understand and get the hang of the process of creating bgl objects for placement in FS9 from models created with other tools; So I got a model of a building made in SketchUp that I'd like to make the...
  6. Leo2789

    FS2004 Help adding simple autopilot to vintage aircraft

    Hello, I've recently downloaded this package for an updated Default FS Ford Trimotor from flightsim.com (filename in library: new_4at-e.zip), and it contains a really nice but simple autopilot gauge that I've been trying to add to David Molyneaux's Airspeed AS.5 Courier (filename in flightsim...
  7. R

    FS2004 Model Converter X won't create a .MDL

    Hi to all of you. I have look for this thead but since most people today uses FSX I couldn't find one on FS9. So, I have made an airport ramp in sketchup, 301m long x 105m wide. Then I import it to Model converter X (Development release) It gives me an error that says " Error while loading...
  8. Leo2789

    FS2004 Installed aircraft not appearing in FS9 menu for mysterious reasons

    Hello I have a problem that has happened once or twice that I just can't understand how or why :S I'll use the most recent case as an example: I had all of the old HNAC Airbus A300's and A310's installed on FS9 some years ago, with lots of liveries, nice sounds and a cool panel, and all ran...
  9. Leo2789

    SBuilder FS9 Problem creating Mesh

    I was hoping someone could shed some light on what I'm doing wrong here. I'm trying to create some Mesh BGL's for Futuna & Alofi islands in the French overseas department of Wallis & Futuna. I downloaded the relevant SRTM .hgt files from this 'website'...
  10. Xtreme Development

    Problems with water mask

    Hello guys, I am working on my first project at the moment. However, I am experiencing problems with my water mask. For some reason, the entire photoscenery is shown as water. I am trying to use the watermask etc. by the following way; 1st image is for the scenery 2nd image is for the...
  11. Xtreme Development

    FSX MCX creates no BGL

    Hey guys, I am having quite an annoying problem. Today, I tried to create a .BGL out of an .DAE file. The DAE file contained a hangar. I was using the "Convert and place object Wizard" from MCX. This is the problem I walk into: It creates no BGL. The textures are exported properly into...
  12. Leo2789

    FS2004 Problem moving stock airport location. ZGGG & ZYCC. [SOLVED]

    Hey I have a 'problem' regarding ZGGG, that i've managed to solve for now but that i would like like to know why it happens in the first place in case it happens again with another airport. So I'm making a complete redesign of existing FS9 airports in China and creating many that aren't in the...
  13. 4YouToFly

    Terrain doesn't match Photoreal

    Hey Guys, I'm making a photoreal for Dauphin Island, but after placing the Blendmask, the terrain is not matching with the aerial image. How can I solve it? Thanks a lot!
  14. Younes

    P3D v3 "Nothing to Compile" after adding seasons to Photoscenery SBuilderX

    Hello im new to developing scenery and recently i have been developing Homiel airport UMGG, in belarus for both FSX and P3D V3. I have come across issues with getting my seasons for my Photoscenery to work mostly the Heavy winter texture so i finally watched some tutorials several times and...
  15. Sidhant Vaidya

    Creating Photoreal.

    Hi Guys, I have a couple of problems I'd like to solve. Suppose I want to only create PR for the areas inside the outlined PR, how do I proceed? Do I mask it with white/black? or Transparent Alpha? I'd really like some help here.! Thanks!
  16. Chris04

    I need to fix this

    Hey everyone. I have been working around this problem, and avoiding it quite frequently, so I have finally decided to fix it. I've been building a few taxiways in Blender. Then converting them to a .dae file. After that I import it into ModelConverterX and apply all the textures and exporting...
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