• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

sdk

  1. hangar8

    MSFS24 2020 conversion: Exclusion polygons ineffective

    Hi guys, so my primary issue with my current project's compatibility is that every tester individually reported having the "default" scenery shine through and not being excluded. In my case, the airfield I'm working on is in the area of City Update I (Cologne/Bonn Region), which features some...
  2. Ronald | PAPA HOTEL

    MSFS20 Build error MSFS2020

    Hi guys! Got a question for you all. I've always been building liveries out side of the SDK, because when I try to build one with the SDK I'm always getting the same error. It's a bit strange, I can't get my head wrapped around it. When I copy the SDK sample to my project folder before editing...
  3. zlin142

    How to make a proper electrical system?

    Hi All, Unfortunately, I did not find a satisfactory answer in the SDK how I can properly link the instrument's Asobo Template in interior.xml to the circuit.x in systems.cfg. I got advice on Discord, which says that I can set/control this with this line: <FAILURE>(A:CIRCUIT ON:<circuit.x>...
  4. Marcstrasb

    MSFS20 Newbie question regarding Objects Library in Devmode

    Hello everyone. When I learned to use Devmode (MSFS 2020) in 2022 to make scenery - and I wanted to put an Object Library in the scenery, I just had to do the following manipulation: Scenery Editor/Objects/SimObject to get a Library. I then did Add or One-click placing to drop the library where...
  5. E

    Do not ever use National character in image names.

    Hi There All. This is just a warning from me as a swedish citizen using MSFS SDK for hobby purposes. I have build an area around my villages church The church itself, The parsonage close to it, an annex with some toilets and also a garage for cementary maintenance. After a while my build...
  6. Evilrash

    GSX Jetway not moving

    Creating a new profile for a custom airport, when positioning the aircraft on the correct parking position spot, the default jetways stop moving. Before customizing the parking spot the jetways work but the aircraft is wrongly positioned and halfway in the terminal
  7. F

    Replacing Cockpit with another Cockpit in MSFS

    I just converted a FSX plane to MSFS and i want to remove the old unfunctional cockpit and replace it with the Asobo B747-8I cockpit. How can i do this?
  8. Evilrash

    Yellow stripes on taxiway edges

    Hello Gents, I am looking to create yellow stripe lines as in the picture attached. Are we supposed to paint each line individually or is there a way around it?
  9. S

    Mirrored object flipped in SDK

    Hello! I've recently started modelling and airport building in SDK and it's kind of a new thing to me. I've faced with many problems but this one is something I couldn't solve on my own. In blender if I mirror an object, everything seems to be right. But in SDK when I import the whole model...
  10. hangar8

    MSFS20 Apron layers/falloffs/ground merging broken after build

    Hallo there everyone; I was hoping my first post would not be a question regarding difficulties with the SDK but here we are... I recently went above and beyond (and crazy) with aprons and building of ground textures for the project of my local airfield. In DevMode, everything looks exactly as...
  11. danhenrck84

    MSFS20 Custom model not showin up in project editor anymore. Help please!

    Hi, I needed to open my project to update. However, some custom objects are no longer rendering in the scene. They showing up in the scenario object list but do not appear in the scene when add... they become invisible. The strange thing is: In the first version of the finished scenario, they...
  12. FrancisJohannes

    MSFS20 How to export an aircraft that depends on fallback textures before building an aircraft package?

    Hi guys, How can I export an aircraft to my package folder where most textures need to be called using the texture.cfg before building an aircraft package? How is the workflow in blender to the sdk? I'm confused on how to do this. Please let me know. Thank you. I'm very confused on how to rely...
  13. F

    How does one go about editing a BGL file.

    Hello everyone. I have about 20 or so airports that I forgot I even own because they don't have the yellow star in the world map. After doing some digging I downloaded ADE to change the star value. ADE made a new package that I place in my community folder and it shows the star on the world map...
  14. DaymarusLV

    MSFS20 Fuelstation Object

    Hello everyone! Got a bit of unusual question. Did anybody here worked with/created FuelStation Objects? What I mean is I have a model of a Fueling station, and I want to make fueling panel popup once the airplane approaches it. I thought it's a WorldScript, with proximity triggers, but I have...
  15. Losco Nosciuto

    SDK Converting Heightmap XML data to displacement texture

    Hello everyone. Got a bit of a techy question. Does anybody know a way to convert an heightmap from MSFS to a usable displacement black/white image? Once you apply an heightmap to a surface, it "wraps" around it so the single vertices of the heightmap should be the ones of the actual ingame...
  16. Clamb

    MSFS20 SimConnect_AddToFacilityDefinition in C#

    Hi, I'm desperately trying to get airport information from MSFS using the relatively new SimConnect_AddToFacilityDefinition function. Sending the request and receiving some kind of data is working fine. However, I'm not able to get more than a single int. I've made a bare-minimum example for...
  17. C

    Disappearing objects on compile MSFS

    Hi FS Dev community. I've done a forum search for this issue and haven't turned up anything, I'm relatively new to the MSFS side of things but did do a bit in FSX ages ago. I've built a helipad for a nearby city (Dunedin, NZ if anyone is interested) and putting the final touches and doing some...
  18. 3DFlightDreams

    New SDK conversion 3dsmax

    old post delete
  19. D

    MSFS SDK - Renaming projects

    Hello! I have made a couple of scenery projects that I would like to rename to get a consistent naming. I would like to rename the projects so that also the output package is renamed when compiling. I can't seem to find out how to do this. I have tried to rename manually but then the project...
  20. B

    MSFS20 How to add materials to an imported aircraft?

    Hello, I’ve just imported a FSX aircraft using the legacy converter but it’s textures don’t show any reflection at all (the livery looks like it’s made of concrete). I’ve tried opening the aircraft.cfg file in the Model Converter X, changing the smothness to 1 in all textures and export them...
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