sdk

  1. Pyscen

    GIMP: Preparing the 6 EM Textures (Preface) v1.4

    GIMP: Preparing the 6 Environment Maps (EM) Textures v1.4 for FSX, FS-SE, and P3D. PDF file containing instructions for GIMP. How to... A Preface - Preparing the 6 individual textures that make up the Environment Maps (EM). Photo Editor (GIMP v2.10.xx & v2.8.xx) GIMP: a. None No...
  2. Pyscen

    ATI: Creating (Cubic) Environment Maps (Part 1) v1.6

    ATI: Creating (Cubic) Environment Maps (Part 1) v1.6 for FSX, FS-SE, and P3D. PDF file containing instructions for ATI Cubemap Generator v1.1 & 'Modified' Cubemap Generation v1.66 Only. Photo Editor (None) ATI Cubemap Generator v1.1 or 'Modified' Cubemap Generator v1.66: (Original v1.1)...
  3. Pyscen

    GIMP: Creating (Cubic) Environment Maps (EM) (Part 1) v1.6

    GIMP: Creating (Cubic) Environment Maps (EM) (Part 1) v1.6 for FSX, FS-SE, and P3D. PDF file containing instructions GIMP v2.10.xx & GIMP v2.8.xx Only. Photo Editor (GIMP v2.10.xx and GIMP v2.8.xx) GIMP (v2.10.xx & v2.8.xx): Both the GIMP DDS Plug-in and GIMP Cubemap Layers Generator are...
  4. theisomizer

    [Beta] SimIn SDK

    Hi, We created a new forum to discuss this in more detail, but wanted to share this here in the Showroom as a bit of shameless self-promotion. https://www.fsdeveloper.com/forum/threads/beta-announcing-the-simin-sdk.443755/ Myself and @fs1 have been working on various projects working with...
  5. Pyscen

    GIMP: Making a 'Balanced' Texture v2.6

    GIMP: Making a 'Balanced' Texture v2.6 (.pdf) for FS9, FSX & P3D. PDF file containing instructions for GIMP v2.10.xx and v2.8.xx How to... either subdue or remove highlights and shadows from your textures (GIMP Only). Photo Editor (GIMP v2.10.xx or GIMP v2.8.xx) GIMP v2.10.xx: a. None...
  6. Pyscen

    GIMP: Creating Ambient Occlusion (AO) Maps v2.4

    GIMP: Creating Ambient Occlusion (AO) and Height Maps (HM) v2.4 for FS9, FSX & P3D. PDF file containing instructions for GIMP v2.8.xx and GIMP v2.10.xx Only. Photo Editor (GIMP v2.8.xx or GIMP v2.10.xx) GIMP (v2.8.xx): a. The High Pass Filter Plugin The original location of the High Pass...
  7. sniperfull

    P3D v4 [C#] WPF, DefWndProc in a WPF application

    Hi, while trying to add a new feature to my KsimSaver, i am struggling to find a way to use DefWndProc in WPF. this code is from the SDK sample, as that is Windows Forms, this code is not usable for WPF, atleast the Protected override void DefWndProc(ref Message m) {} part. the rest of the...
  8. Leo2789

    FS2004 MCX Bgl compiling help - INTERNAL COMPILER ERROR C1003 [FIXED]

    Hello, I am new to MCX and object design in general. I wanted to make a test to see if I could understand and get the hang of the process of creating bgl objects for placement in FS9 from models created with other tools; So I got a model of a building made in SketchUp that I'd like to make the...
  9. DragonflightDesign

    FSX, P3D and CFS3 Gauge Creation Tutorial Rev.38 2018-09-29

    FSX and P3D Gauge Creation Tutorial Rev.38 Not for non-programmers but can be used by non-C programmers. Target changed specifically to FSX and P3D, although the information still mostly applies to FS9 too. Main Revision List in no particular order:- “The Event Handler” topic updated to trap...
  10. sniperfull

    P3D v4 Errors while trying to build a C++ project using Simconnect

    i've been trying to build a project that was originally coded for 32 bit... while trying to get the code running when i selected the 64bit SimConnect.lib into the VC++ directories and Additional Include directories i got these errors while trying to build. Severity Code Description...
  11. johnman

    FS2004 Gmax - Cannot Export makemdl file

    Gmax - Cannot Export makemdl file I currently use gmax to export models to FSX ! I would like to start using gmax to also export models to fs2004. Not having a lot of luck! I get the error : MakeMdl was not found or failed to convert the model found in Export file folder ?? This is a copy of...
  12. Ronald

    DISCUSSION - Future of Windows (10) flightsim related development.

    I just noticed these (series of) articles about the possible heading of Microsoft Windows 10: 0 - "First cracks appear in Windows RT’s locked-down desktop" (But the complex hack falls some way short of being a useful jailbreak.) -...
  13. Pyscen

    PS: Creating (Cubic) Environment Maps (EM) (Part 1) v1.7

    PS: Creating (Cubic) Environment Maps (EM) (Part 1) v1.7 for FSX, FS-SE, and P3D. PDF file containing instructions for PS, PSE, and CC Only. Photo Editor (PS, PSE & CC) Photoshop, Photoshop Elements & Creative Cloud: a. NVIDIA Texture Tools (NVIDIA Normal Map filter, NVIDIA DDS plug-in...
  14. Ronald

    Microsoft Flight Simulator - SDK's question

    Since i'm rather new to flightsimulator modeling and development I was wondering: Since when started Microsoft shipping official supported "flightsim SDK's" with their products? So far i've only found the FS2004 SDK's (on flyawaysimulation.com) -...
  15. Skinner_11

    Execute .lua script from external application via FSUIPC

    Hey everyone! Is it possible to use the FSUIPC SDK, to call a .lua file in the simulator, let's say for example, when a button is pressed in the app? Regards :wave:
  16. Pyscen

    PS: Making a "Balanced" Texture v2.4

    PS: Making a Balanced Texture v2.4 for FS9, FSX & P3D PDF file containing instructions for PS, PSE, and CC (PS Only). How to... either subdue or remove highlights and shadows from your textures (PS Only). Photo Editor (PS, PSE & CC) Photoshop, Photoshop Elements & Creative Cloud: a. None...
  17. Pyscen

    Creating Specular Maps v3.4

    Creating Specular Maps v3.4 for FSX & P3D. PDF file containing instructions for PS, PSE, CC, and GIMP v2.8.xx Photo Editor (PS, PSE, CC, GIMP 2.8.xx & GIMP v2.10.xx) Photoshop, Photoshop Elements & Creative Cloud: a. NVIDIA Texture Tools (NVIDIA Normal Map filter, NVIDIA DDS plug-in, Mipster...
  18. Pyscen

    Creating Bump/Normal Maps v3.4

    Creating Normal/Bump Maps v3.4 for FSX & P3D. PDF file containing instructions for PS, PSE, CC, GIMP v2.8.xx, and GIMP v2.10.xx Photo Editor (PS, PSE, CC, GIMP v2.8.xx & v2.10.xx) Photoshop, Photoshop Elements & Creative Cloud: a. NVIDIA Texture Tools (NVIDIA Normal Map filter, NVIDIA DDS...
  19. nimworks

    3ds-Max to fs9 exporter 1.0

    The 3ds-Max to fs9 maxscript utility allows you to export 3d objects from 3ds-Max to the 'Microsoft Flight Simulator 2004' directX x file format. The 'x' file exported from 3ds-Max can then be converted to fs-2004 'mdl' model using the fs-2004 MakeMDL SDK, either as a scenery or aircraft object...
  20. S

    FSX Ground polygon textures appearing black

    i converted my textures to 32bit bmp using dxtbmp along with alpha textures. then i converted them to dds file using image tool from p3d sdk. after that i converted my gmax polygon to bgl file using mcx ground polygon wizard. but after adding my scenery to fsx the polygons are appearing black...
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