toolkit

  1. Ronald

    Blender2FSX Toolkit - "Getting Started Guide" 2017-02-23

    I have created a series of 6 small documents that are intended to get everyone (newcomers and experienced modelers) up to speed in a uniform way when it comes to: - Installing and configuring Blender (v2.77a), - Installing and configuring the Blender2FSX scripts (on computer and inside Blender)...
  2. nimworks

    3ds-Max to fs9 exporter 1.0

    The 3ds-Max to fs9 maxscript utility allows you to export 3d objects from 3ds-Max to the 'Microsoft Flight Simulator 2004' directX x file format. The 'x' file exported from 3ds-Max can then be converted to fs-2004 'mdl' model using the fs-2004 MakeMDL SDK, either as a scenery or aircraft object...
  3. nimworks

    3ds-Max Gmax Bridge 2.0

    The 3ds-Max Gmax Bridge maxscript utility facilitates the exchange of geometry and associated key-frame animation between 3ds-Max and Gmax. Gmax, by default, cannot export to data interchange formats like FBX or COLLADA thus making the data created within Gmax redundant and confined to the...
  4. Ronald

    Blender to FSX Toolkit question

    Hello All, 1 - First of all I want to give a very Big Thank! You! you too: - "Krispy1001" for creating the Blender2FSX series of videos, (they are awesome material to learn from) - The creator(s) of the Blender2FSX toolkit (what a great tool). 2 - I am working with Blender 2.70, the exact same...
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