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I think I'm missing something, looks like I get older and keep forgetting things... 
I tweaked the groundpoly for my new scenery project like usual, the important asm lines:
The poly is divided into a 100mx100m cluster and I also use a flatten on the airport, so everything should be fine.
Still the groundpoly is disappearing as you get closer to it/to the ground.
I'm sure the issue is not new and there's something I forgot, but I can't find any hint what that might be and how to solve the issue.
I tweaked the groundpoly for my new scenery project like usual, the important asm lines:
Code:
OBJECT_0_START label word
IFIN1 OBJECT_0_FAIL, image_complex, 2, 32767
ADDCAT OBJECT_0_SCALE, 8
The poly is divided into a 100mx100m cluster and I also use a flatten on the airport, so everything should be fine.
Still the groundpoly is disappearing as you get closer to it/to the ground.
I'm sure the issue is not new and there's something I forgot, but I can't find any hint what that might be and how to solve the issue.