- Messages
- 1,269
- Country
It's looking quite nice though!
...
I highly suggest that you experiment with using an LOD to "hide the light(s)" at about 1000' AGL,
Thanks! And how would I go about doing that?
Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.
It's looking quite nice though!
...
I highly suggest that you experiment with using an LOD to "hide the light(s)" at about 1000' AGL,
Thanks! And how would I go about doing that?
Bill,
There does seem to be some sort of a visibility condition controller for aircraft at least. I tried with the NGX at night, visibility >10 miles, 3D lighting active, then change visibility <10 miles, it reverts back to standard light splash.
It tore me to pieces after I managed to create beautiful night lighting for scenery, and then tried with fog and all the hard work was gone If only someone would find a way to overcome this problem...
Oh, it's easy enough to include a check for visibility as well as time of day. The basic idea is the same. Which I don't mind one bit, otherwise I wouldn't have shared the idea publically. Of course, it's such a simple idea I'm quite certain any number of other people would have no problem thinking of it...
Yes, the disappointment hit me as well, which is one reason why this fantasy airport hasn't seen any progress in nearly a year now...
Hello,
In my scenery project I use lights created with Bill's method. I found that with setup of object placement with ADE 01.51.4645.23940 (BETA) as below I have not flashing rectangles visible during bad weather.
1. No autogen supress - set
2. No crash detect - set
Can somebody confirm this solution? Pictures of my scenery and lights effect available here:
http://members.chello.pl/m.sikorski/modlin-airport.html
Two apron lights on front are set with this setup, lights on back - not.
Marek