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3D artist/developer looking for work

Messages
98
Country
spain
I am a highly qualified 3D artist and developer with 17 years of experience as a professional video games artist, having worked with the linkes of Counter-Strike creator Minh Le, co-founded a successful mobile games start-up (Critical Force) and taught university classes in the field of games development.
I am the author of EFKI- Kajaani airport for Microsoft Flight Simulator, available on the marketplace and various store websites. that was created out of my passion for aviation. I am well versed in 3D content creation with Modelling (3DS MAX), Texturing (Substance Painter), have worked with numerous Engines (Unreal Engine, Source Engine, GoldSRC, UNITY, Microsoft Flight Simulator's own engine) and specifically, and perhaps most relevant for this community, have a deep understanding of scenery creation for MFSF (Model and texture creation + compilation, lighting, ground polies, DEM/terraforming, custom CGLS/satellite imagery, lighting..)
I am currently looking for flexible freelance work creating add-on scenery or aircraft (modelling only, check my portfolio for samples)
I am only interested and will only answer to serious and paid offers, my negotiable salary expectation is currently 40 EUR/USD per working hour.
I am based in Barcelona/Spain and fluent in English, German, Spanish.
Feel free to check out some of the work i've done (unfortunately i am not able to disclose any recent work that is currently under NDA) at attben.artstation.com
Many thanks! :)
ben
 

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I am a highly qualified 3D artist and developer with 17 years of experience as a professional video games artist, having worked with the linkes of Counter-Strike creator Minh Le, co-founded a successful mobile games start-up (Critical Force) and taught university classes in the field of games development.
I am the author of EFKI- Kajaani airport for Microsoft Flight Simulator, available on the marketplace and various store websites. that was created out of my passion for aviation. I am well versed in 3D content creation with Modelling (3DS MAX), Texturing (Substance Painter), have worked with numerous Engines (Unreal Engine, Source Engine, GoldSRC, UNITY, Microsoft Flight Simulator's own engine) and specifically, and perhaps most relevant for this community, have a deep understanding of scenery creation for MFSF (Model and texture creation + compilation, lighting, ground polies, DEM/terraforming, custom CGLS/satellite imagery, lighting..)
I am currently looking for flexible freelance work creating add-on scenery or aircraft (modelling only, check my portfolio for samples)
I am only interested and will only answer to serious and paid offers, my negotiable salary expectation is currently 40 EUR/USD per working hour.
I am based in Barcelona/Spain and fluent in English, German, Spanish.
Feel free to check out some of the work i've done (unfortunately i am not able to disclose any recent work that is currently under NDA) at attben.artstation.com
Many thanks! :)
ben
that md82 mesh looks amazing!
 
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