Sorry Don, it seems that the _LO option in the array.def file does not work. Infact in the .ini file I found Light Only=false and in the scenery all the center line lights are with the model.
Sorry Don, in all posts I wrote during the very last days, I made reference to the last 188.8.131.52 version but I forgot to indicate it. Also the section of colors.txt I quoted was from the latest version.I'll take a look. I assume you are referring to Version 3.1.02 or one of the later development releases; in one of your earlier questions you quoted a section from the colors.txt file from an earlier release.
Yes I do confirm that all the three files you mentioned are in the FS9 Compilers folder.Andrea, I have found and fixed the "_LO" issue. I made significant changes in that area in version 3 but neglected to remove one critical statement.
However, I cannot reproduce the FS9 compiler issue. I do not wish to re-release until it too is resolved. First of all, please confirm that AFLT folder FS9 compilers contains 3 files, namely:
Also, if you are not yet running on Development Release 3.1.02(b), please update and try again.
Yes, it was. My mistake.Also the section of colors.txt I quoted was from the latest version.
Yes, it is getting a little confusing mixing multiple problems in the same thread. So, in an attempt to "reset", I have just made Development Release (3.1.02(c) containing what I believe will be the fix for your "_LO" issue.I noted only now that probably you referred to the “_LO” problem in your last post, instead I made a test for the “bglcomp.exe” location, using the latest AFLT version.
Don, I made the test as you asked and all was ok related to the _LO problem. It seem to be solved. The only thing that is still there is the request of the bglcomp.exe location.Yes, it is getting a little confusing mixing multiple problems in the same thread. So, in an attempt to "reset", I have just made Development Release (3.1.02(c) containing what I believe will be the fix for your "_LO" issue.
I would ask you to do the following:
If this is not the result, please zip-up that entire new AFLT folder and e-mail it to me at don at stuff4fs dot com. Please also tell me the location of the AFLT folder on your system
- Download and install General Release 3.1.02 into a new folder NOT on your C: drive
- Download and copy the files from Development Release 3.1.02(c) into the same folder.
- Copy the array ".def" file for the "_LO" elements into the Arrays folder in the new AFLT folder. Do not copy any other files into that folder or any of its sub-folders.
- Start AFLT "as administrator" and compile that array for FS9 and check that no "missing compiler" message is issued and that the generated .ini files corresponding to the _LO elements contain the line "Light Only=True"
Time is of the essence. I am leaving for an extended period on Tuesday. If you still have problems and I don't receive the files before Monday morning (my time), there is no chance the issue(s) will be fixed any time soon.