It appears that the drawing of footprints for library objects, especially vegetation, really slows down the screen display in ADE. Some objects have a pretty complex footprint and slow down zooming, etc. Any way to include an option to reduce footprint complexity? The footprints for library objects were pretty simple for FSX.
"? unknown Command AddVFSPath" occurs at the end of each build report after compiling. Don't know what it means or if it's meaningless.
"? unknown Command AddVFSPath" occurs at the end of each build report after compiling. Don't know what it means or if it's meaningless.