One has to be blind to not notice that the community is head over heels with MSFS 2020. I am reminded that in my earlier years of flightsimming (I got back to the 1980s with flightsimming), freeware was a stronger factor. Now, flightsimming is heavily commercialized and I believe the promise of a wider user base is like chum in the water for who have found a way to make a living (or at least some income) with their skills in FS development.
With that said, I hope/wonder if perhaps a renewal of interest in freeware will emerge for the stable/mature (some say outdated) platforms?
There is a maturity in P3D (despite some of its warts, flaws, and legacy encumbrances) that I don't yet see in MSFS and only time will tell on that note. I also think of how XPlane will likely persist as it has been adjacent to Microsoft (and later, LM) products over its entire existence and has not given any sign of quitting.
I have tried the new flightsim and understand its appeal. However, the relative maturity and stability of the two major platforms we have - ESP and XP - has reminded me that jumping on the new shiny isn't always the most prudent move.
I wish for, and I am motivated for, a renewal of freeware focus for these "older" platforms now that the stick with the carrot/dollars attached to it - MSFS2020 - has undoubtedly attracted a significant amount of focus for many experienced developers.
I certainly better understand why so many continued (and continue) to produce for FSX now. I appreciate that FSDeveloper is a resource for learning how to develop for a range of platforms and a variety of vintages. The knowledge and tools associated with this community are indispensable.
With that said, I hope/wonder if perhaps a renewal of interest in freeware will emerge for the stable/mature (some say outdated) platforms?
There is a maturity in P3D (despite some of its warts, flaws, and legacy encumbrances) that I don't yet see in MSFS and only time will tell on that note. I also think of how XPlane will likely persist as it has been adjacent to Microsoft (and later, LM) products over its entire existence and has not given any sign of quitting.
I have tried the new flightsim and understand its appeal. However, the relative maturity and stability of the two major platforms we have - ESP and XP - has reminded me that jumping on the new shiny isn't always the most prudent move.
I wish for, and I am motivated for, a renewal of freeware focus for these "older" platforms now that the stick with the carrot/dollars attached to it - MSFS2020 - has undoubtedly attracted a significant amount of focus for many experienced developers.
I certainly better understand why so many continued (and continue) to produce for FSX now. I appreciate that FSDeveloper is a resource for learning how to develop for a range of platforms and a variety of vintages. The knowledge and tools associated with this community are indispensable.