A random shaped hole on ground poly

So i was making a ground poly for my scenery and after i compiled it i realized that there is a big annoying hole on the poly which i figured out that it pops when i converted the mdl to bgl, because in .mdl format everything looks fine meanwhile in .bgl format there is a hole. you can see it in the pictures. thanks for any solutions:)
 

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arno

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Hi,

That's a bug in the GPW that I haven't been able to find yet. If you slice your polygon so that it is smaller the hole will be gone.
 

arno

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I mean in your 3D modelling tool slice the long runway polygon that get's the gap into a few parts.
 
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