About FSX Photoscene

#1
This forum is for the support of FSX Photoscene.

FSX Photoscene is a freeware scenery design tool for Microsoft Flight Simulator X (FSX). It builds photo scenery BGL files using photo "tiles" that have been acquired using tools such as TileProxy and other 3rd party tile downloaders.

The FSX Photoscene manual can be found here:
http://www.fsdeveloper.com/wiki/index.php?title=FSX_Photoscene

The first public beta of FSX Photoscene shall be available soon.
 
#2
Hi, Mathews

In this new forum, are we allowed to mention allready existing tools with the same option, even for method comparison?

Thanks,

José Lôbo
 
#3
Is there any chance

Hi

Is there any chance that after loading down the "Tiles" for
our Scenery,compiling to a .bgl etc that there would be a
way of interfacing with SDE and/or FSX Planner to use them
as the background image ???

Regards
Steve
 
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#6
Hi

Is there any chance that after loading down the "Tiles" for
our Scenery,compiling to a .bgl etc that there would be a
way of interfacing with SDE and/or FSX Planner to use them
as the background image ???

Regards
Steve


FSX Photoscene doesn't actually download tiles (for legal reasons) but relies on the user to acquire the tiles using 3rd party tools.

It does however build a TIF file (from acquired tiles) for input to FSX Resample. I suppose it could optionally build a JPG or BMP for use in other programs eg SDE/FSXPlanner
 
#7
Just hoping that we will be able to make satelite images without erors... it can be long... I want something less ''errorfull'' than SBuilderX. No mather how many time it will take
 
#8
Just hoping that we will be able to make satelite images without erors... it can be long... I want something less ''errorfull'' than SBuilderX. No mather how many time it will take
It's very easy to use. And provides a list "tiles" you need to acquire using a tool such as Tileproxy or other 3rd party downloaders.

I wish I could include an inbuilt tile downloader because then it would be a "one click" solution for photoscenery. At this stage though I prefer not to include an inbuilt tile downloader (for legal reasons).

I am hoping to upload the 1st beta sometime this weekend. Fingers crossed, no promises :)
 
#10
So did it become vapourware? no news about it. Seemed promising except for the use of fwtools which appears to have disappeared or require other things.

I am very interested in this one, I tried SBuilderX and did not find it appropriate for much, I guess only the developer knows how to use it LOL.
 

spotlope

FSDevConf team
#13
I am very interested in this one, I tried SBuilderX and did not find it appropriate for much, I guess only the developer knows how to use it LOL.
I'm confused by comments like this about SBuilderX. I've been using it for years, and find it one of the most helpful tools in my toolbox. I don't mean to hijack a thread about another tool, but it bothers me to see unsubstantiated claims made about SBuilder when I know what a great tool it can be.
 
#15
I'm trying to learn your craft of photo scenery, but not having much luck.
Keep getting an error saying "resolution to high!" I used a google earth image, the resolution doesn't look high to me? Want to photo real my home town airfield - Eppley Air Field - Omaha, Nebraska. Same place but not the same air field that USSTRATCOM -SAC- Offut AFB exists at. Could some one tell me or show, or send me an image as an example of what resolution it should be at. It is a free ware project that if the image was used (up to the sender), I would put the senders name on for the photo real part of the scenery. AFCAD is finished, but would need improvments for photo real.

Please and Thank you's. For any help.
Tim..

 
#16
Hi Tim,

I used Maps2Bgl/VE and it created the bgls automatically.



You can easily create TIFFs to make water masks and blend to the default scenrey.

Edit. I also tried Maps2Bgl/GE and that worked also, giving exactly the same result.
 
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#17
I just discovered the Maps2Bgl program and it's amazing. After messing a bit in google earth, it was honestly 3 clicks to make photoreal scenery.

I tried GE but it downloaded nothing. The tiles would countdown as if it were downloading them but nothing would appear in the preview window. Any advice to get GE working? VE is what I ended up using but would prefer to use GE.

Thanks.
 
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#18
I tried to use Maps2BGL but it has a very silly installation problem, it does not accept blanks in the installation path (duh!) these days that is nearly the rule to have space (although I hate it), for example d:\Program Files\ or d:\Program Files (x86)

Because it did not accept spaces it could not install it, I don't want to mess up my disk with installations out of their intended place.
 

n4gix

Resource contributor
#20
RULE #1

Never install any design program or program that writes files within it's own folder structure in the ..\Program Files folder (or any Windows equivalent folder name).
 
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