P3D v4 Adding ground lighting to apron

Evening,

Not sure if there is an easy answer to this. Is there a way to use SS Lights (which was originally for FS9) to cast light on the ground in P3D? The models show up perfectly, but the aprons still appear dark at night.

Thank you,

Colin
 

Christian Bahr

Resource contributor
Not sure if there is an easy answer to this. Is there a way to use SS Lights (which was originally for FS9) to cast light on the ground in P3D? The models show up perfectly, but the aprons still appear dark at night.
Hi!

Unfortunately I don't know what SS Lights means, but maybe you mean the P3Dv4 Dynamic Lights? These types of FX effects illuminate the environment.
 
Hi to everybody,

I state that I am a beginner in ADE. I am editing a scenario and I am doing quite well.
I have not understood well from the manual how an apron can be illuminated at night.
Through a GP and specific texture applied?
Another problem is that I don't know how to create the horizontal indications (e.g. indication of the parking number etc., tawyway, etc.)

Thanks so much
 

Christian Bahr

Resource contributor
Hi to everybody,

I state that I am a beginner in ADE. I am editing a scenario and I am doing quite well.
I have not understood well from the manual how an apron can be illuminated at night.
Through a GP and specific texture applied?
Another problem is that I don't know how to create the horizontal indications (e.g. indication of the parking number etc., tawyway, etc.)

Thanks so much
Hi.

In order to illuminate the apron, dynamic lights are used in the flight simulator P3Dv4 +. These lights are effects files (.fx). For questions about the parking numbers and taxiways you could possibly choose another sub-forum and ask your questions there. Your questions can be answered more effectively there :)
 
Yes i know thank you but i would like to create in ADE a diffuse night light on all Apron surface. How can i using a GP? What kind of textures contains in textures ADE folders can i use ? Have i to use a transparency textures? In the ADE - GROUND POLYS - USER MANUAL isn't well explainded.
Thank you so much.
 

Christian Bahr

Resource contributor
Oh sorry. I thought it was about illuminating the apron with dynamic lights. I am not very familiar with the technique you have indicated.
 
Evening,

Not sure if there is an easy answer to this. Is there a way to use SS Lights (which was originally for FS9) to cast light on the ground in P3D? The models show up perfectly, but the aprons still appear dark at night.

Thank you,

Colin
Hi Colin,

The SS lights use the bright texture to illuminate ground surface and it's suitable for FS9 and FSX as well , this method is Obsolete at least for newer Simulations like P3D v4.+ , If you use P3D v4 and above I recommend you to use dynamic lighting effects for Ground illumination . Here you can learn how to create one.
Regards.
 
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