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additional Variables...

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611
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switzerland
Hi Arno,

I was playing around with fsInterrogate and the FSUIPC SDK some time ago and tested the visibility variable. Are you planning to add a visibility variable for ActiGate? Fs seems to switch on Approach Lighting if vis is below 5nm and the runway lighting if vis is below 3nm. It would be cool to have a boolean variable which is '1' if the visibility is below 5nm. So the ones who made custom twy and rwy lights (like me...:) ) can turn them on in low visibility conditions.

-Jeff
 
Hi Jeff,

I could consider that one, but I did not yet have it planned I must say :).

Adding it as a boolean could work, as I think I still have some space left in usrvr5 variable.
 
Hi GianP,

What do you propose? That I also add some visibility variables to ActiGate so that there is no conflict with the other module? I think that would only be a small tweak, so that is something I would consider doing (although main focus is on FSX now).

EDIT: Or would you propose that I don't write the bits I don't use. That is also possible :).
 
Hi Arno,
well ... if you say it's a small tweak I think the best way is to have one module doing everything, so we can be sure there aren't modules fighting each other! Of course you can follow the road you prefer.
In case you are inserting the visibility function into ActiGate may I ask to have a couple of bits, say 3 & 6-8 NMls?

Thank you! (I'll be back from some skying on the 6th of Jan.)

happy new year, cheers

GianP
 
Hi GianP,

I will take a look at it once I am home. I am currently with my parents place and I don't have the ActiGate code with me now.
 
New bit?

Hi Arno,
it's quite some time this thread isn't update.
I know lately you're dealing with triangles (and your job, of course)!
However, sometimes postponing some work isn't so bad! ....
... so ... what about also adding an "Icing condition bit" (below 0°C) to actigate?

It could be useful to start some animation (de icing trucks, etc.)

Thank you, cheers
 
Hi Gianni,

Good to remind me that I should still update for those visibility bits as well. Will try it this weekend.
 
Thanks Arno!
In the meanwhile I'm testing your ModelConverterX (for FS9
output). It looks very promising!

Cheers
GianP
 
Hi,

I think the simple answer is no progress due to lack of time (or other priorities). Also I am developing only for FSX at the moment, so I don't even have a FS2004 installed anymore to test modifications of ActiGate. So it could be that I never release an updated version.
 
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