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May the force be with you Obwon. lolMoses parted the sea, Jon created ADE. he he he lol.
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"from an existing ADE project"; does it also mean projects created for FS2004 / P3D etc ?ADE for MSFS can
ADE for MSFS cannot yet
- New projects can be created from scratch, from an existing ADE project, or from FSX default airports
It is still in alpha and the changes required are much more significant than say the changes between FSX and P3D.
- Read base MSFS airports.
Ok, thx Jon, and keep up the valuable work!I expect an FS2004 project will load provided it has an .ad4 extensions
this is awesome news, great work!!Yes that means you can load an existing ADE project for FSX/P3D and save it as a project for MSFS
oopsPress X to Doubt
its Frankfurt, not Hamburg![]()
EDDF is Frankfurt not Hamburg (EDDH)Yes that means you can load an existing ADE project for FSX/P3D and save it as a project for MSFS
The latest internal alpha is reading MSFS base files. Here are some examples
EGNM Leeds Bradford
View attachment 65828
KHUT Hutchinson Mun
View attachment 65829
EDDF Hamburg
View attachment 65830
One thing we have noticed is that MSFS base airports contain many more aprons, taxi links and taxi points than their FSX equivalent. For example the MSFS EDDF as 848 aprons, 5724 taxi links and 4386 taxi points. The FSX version has 13 Aprons, 1010 taxi links and 659 taxi points.
I am hoping that we will go into beta by early January and there will be the first 'public' release then. Progress continues to be slow due to the differences between MSFS and FSX