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Here is an update to the program:
http://www.scruffyduck.co.uk/files/ade_013_2683.zip
This has a whole raft of changes including:
Most objects now shown including ILS, Jetways, Ndbs, edgelights and boundary fences
Not sure about the positioning of jetways perhaps someone can make a test or two.
Many objects can be dragged. Some can't eg. Taxiwaypaths, aprons, boundary fences. Taxipaths do not update position during the drag of a node but will snap to the node when the drag is completed. Partly done for performance but mostly cos the update in drag don't work properly Would be interested in just how important update during drag is for you guys ). GlideSlopes don't position correctly when reloaded - known bug.
Updating object attributes in the property box (via double click) will be reflected in the visual model - so size, heading etc should be effective as is changing the surface of a runway, apron etc.
Compiling is now enabled. Save is to the Work Folder as per SDE. Note that you need to set your BglComp Folder close the App and open it again. There is a problem with my settings module (I 'borrowed the code') and it does not save properly until the app is closed. Will change that for future releases of all SDE based applications. Apologies for the inconvenience
Mouse zoom and pan via the middle button is now active.
Apologies no grid yet and also for some of the other requests. I will not forget them (please feel free to nag if your request is not getting done!)
All feedback much appreciated.
http://www.scruffyduck.co.uk/files/ade_013_2683.zip
This has a whole raft of changes including:
Most objects now shown including ILS, Jetways, Ndbs, edgelights and boundary fences
Not sure about the positioning of jetways perhaps someone can make a test or two.
Many objects can be dragged. Some can't eg. Taxiwaypaths, aprons, boundary fences. Taxipaths do not update position during the drag of a node but will snap to the node when the drag is completed. Partly done for performance but mostly cos the update in drag don't work properly Would be interested in just how important update during drag is for you guys ). GlideSlopes don't position correctly when reloaded - known bug.
Updating object attributes in the property box (via double click) will be reflected in the visual model - so size, heading etc should be effective as is changing the surface of a runway, apron etc.
Compiling is now enabled. Save is to the Work Folder as per SDE. Note that you need to set your BglComp Folder close the App and open it again. There is a problem with my settings module (I 'borrowed the code') and it does not save properly until the app is closed. Will change that for future releases of all SDE based applications. Apologies for the inconvenience
Mouse zoom and pan via the middle button is now active.
Apologies no grid yet and also for some of the other requests. I will not forget them (please feel free to nag if your request is not getting done!)
All feedback much appreciated.