• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

AFD/XML flexibility

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Messages
33,628
Country
netherlands
I would like to see that the AFD/XML scenery get some additional options to make it more flexible.

For example you are only able to draw yellow taximarkings now, while a real airport also has red and white markings. Being able to add these would make it much more realistic. As these additional markings generally don't belong to a taxiway, but more to the edge of an apron or a path the pushback truck should follow it would also be nice if we could draw just lines that don't belong to a taxiway.

Another wish would be that we have more textures to choose from (or the ability to add our own again). Although there are quite some textures available now, it is not enough if you want to design your local airfield realistic. Just an example, for the bricks we only have red bricks at the moment, but my airfield has gray/brown bricks on the ground. So to make it realistic we should have more options in this field.
 
Back
Top