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Aircraft model animations dependencies...?

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31
Hello,
in MCX, I have tried to separate some model parts with animations of P3dv4 models, however, in most of the times when separating a single Model part with an animation, the animation is either gone, or does not work any more as it should. So how can I see the dependencies of a single model parts' animation, and how to isolate all necessary scenerygraphnodes or modelparts, to maintain the specific animation?

Thanks
 
Export the complete nodes tree from the top to the part you need in the Hierarchy editor. One way to do it is to delete all trees outside the tree you need and then export that one.
 
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