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First, I hope I worded the title of the post correctly but please read the post entirely and the meaning will be clear. I hope I can convey myself appropriately because it's hard for me to explain the situation and I know it's a bit wordy. This is a unique situation because even though the texturing is good, this involves other aircraft / players / group flights and the ability to see each other correctly. Also, in my explanation below, when I say "group flight" I am NOT referring to the "group" option when setting up the flight in MSFS. We always fly on-line without using the "group" option, so we see everyone else online.
Not sure if MSFS follows the same "protocol"(?) as FSX/P3D when it comes to substituting and displaying aircraft during on-line flights. With FSX/P3d If you had a unique texture AND someone else had "your" texture, each of you would see "your" texture appropriately while flying. A good example is if you had 4 aircraft, one red, blue, green, yellow and EACH person had all 4 aircraft, they would see them appropriately. Of course, if someone else was flying with you and did not have "your" textures, FSX/P3D would substitute for the appropriate aircraft, but it wouldn't have "your" texture. Two (three?) updates ago, MSFS was displaying / substituting aircraft with unique textures appropriately, but now it sometimes displays them correctly, or doesn't display them correctly, or doesn't display the aircraft (for the other person) at all! (I'm NOT trying to "fix" MSFS here but DO have aircraft config questions that might be related!!!!)
I belong to a flight sim club, and we do group flights every Sunday. I make unique textures for each participating member so they will be able to fly their own unique aircraft. We all have copies of the textures so that we (should be able to) see each other in our unique aircraft. I have successfully textured many aircraft and have no issues with the textures themselves. My textures always display correctly for the person I created it for, but not necessarily for the other participants of the group.
As stated above, MSFS sometimes displays them correctly, or doesn't display them correctly, or doesn't display the aircraft (for the other person) at all! I'm concerned and suspecting that there is something in the aircraft.cfg files or some other file that is causing the issue, or even the structure I use in the Community folder.
Three members of my club and I did an experiment yesterday where two of them were sitting next to me at an airport. Using Developer mode, I cycled through my different textures. Every time I selected a MSFS default texture, I was seen appropriately. Choose one of my created textures, and it could be randomly seen appropriately by some, others not, and on some textures, I wasn't seen at all or just the nav lights appeared. This is what makes me suspect a config (aircraft.cfg?) issue.
I attempt to follow the lead of some purchased aircraft I have, (T45C, Kit Fox...) but I'm super confused now because none of those (including the Default MSFS Cessna 172) have an "aircraft.cfg" file, or if it does, I cannot find it! In each case of a purchased aircraft, the model.cfg file will "call" a specific ".xml" file but I cannot find any of those .xml files anywhere on my system! (I do realize they are doing something to hide them to be protected. SMART!!! and I have no issues with that!). I was hoping to use their aircraft as an example to troubleshoot my issues and perhaps zero in on what's going on with mine.
So, after all that, is there anyone else out there who are doing group flights, texturing JUST for that purpose and have either the same issue or found a way around it? PLEASE don't tell me to read the "SDK" manual, it might as well be in a foreign language. I understand parts of it, but other parts are too vague for me to follow, and I don't do this for a living. If I can get some instruction on how to set up my textures or config files appropriately, I would appreciate it! I'm willing to share my aircraft with someone else for troubleshooting purposes. Hopefully that will make it easier to diagnose the issue.
Thanks,
TB2
Not sure if MSFS follows the same "protocol"(?) as FSX/P3D when it comes to substituting and displaying aircraft during on-line flights. With FSX/P3d If you had a unique texture AND someone else had "your" texture, each of you would see "your" texture appropriately while flying. A good example is if you had 4 aircraft, one red, blue, green, yellow and EACH person had all 4 aircraft, they would see them appropriately. Of course, if someone else was flying with you and did not have "your" textures, FSX/P3D would substitute for the appropriate aircraft, but it wouldn't have "your" texture. Two (three?) updates ago, MSFS was displaying / substituting aircraft with unique textures appropriately, but now it sometimes displays them correctly, or doesn't display them correctly, or doesn't display the aircraft (for the other person) at all! (I'm NOT trying to "fix" MSFS here but DO have aircraft config questions that might be related!!!!)
I belong to a flight sim club, and we do group flights every Sunday. I make unique textures for each participating member so they will be able to fly their own unique aircraft. We all have copies of the textures so that we (should be able to) see each other in our unique aircraft. I have successfully textured many aircraft and have no issues with the textures themselves. My textures always display correctly for the person I created it for, but not necessarily for the other participants of the group.
As stated above, MSFS sometimes displays them correctly, or doesn't display them correctly, or doesn't display the aircraft (for the other person) at all! I'm concerned and suspecting that there is something in the aircraft.cfg files or some other file that is causing the issue, or even the structure I use in the Community folder.
Three members of my club and I did an experiment yesterday where two of them were sitting next to me at an airport. Using Developer mode, I cycled through my different textures. Every time I selected a MSFS default texture, I was seen appropriately. Choose one of my created textures, and it could be randomly seen appropriately by some, others not, and on some textures, I wasn't seen at all or just the nav lights appeared. This is what makes me suspect a config (aircraft.cfg?) issue.
I attempt to follow the lead of some purchased aircraft I have, (T45C, Kit Fox...) but I'm super confused now because none of those (including the Default MSFS Cessna 172) have an "aircraft.cfg" file, or if it does, I cannot find it! In each case of a purchased aircraft, the model.cfg file will "call" a specific ".xml" file but I cannot find any of those .xml files anywhere on my system! (I do realize they are doing something to hide them to be protected. SMART!!! and I have no issues with that!). I was hoping to use their aircraft as an example to troubleshoot my issues and perhaps zero in on what's going on with mine.
So, after all that, is there anyone else out there who are doing group flights, texturing JUST for that purpose and have either the same issue or found a way around it? PLEASE don't tell me to read the "SDK" manual, it might as well be in a foreign language. I understand parts of it, but other parts are too vague for me to follow, and I don't do this for a living. If I can get some instruction on how to set up my textures or config files appropriately, I would appreciate it! I'm willing to share my aircraft with someone else for troubleshooting purposes. Hopefully that will make it easier to diagnose the issue.
Thanks,
TB2