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Aircraft to Scenery Model Converter

gadgets

Resource contributor
Messages
9,388
Country
ca-britishcolumbia
Then we're back to "square 1" with your disappearing texture problem. Nonetheless, your report helped me isolate and fix another problem that was causing similar symptoms in FSX.

Re the Auster you sent me, I can find nothing wrong in FS9. The textures hold for the entire range of visibility. If you send me the subfolder in your SAMM \Models folder for the Auster, perhaps that will give me a clue.

Don
 
Messages
20
Country
us-northcarolina
Displaying name and texture

Is there a way to change a planes GUID during the SAAM coversion process ?

I use ez scenery to place my converted planes . In the drop down menu all I see is line of numbers and letters , with no reference to what plane and or texture it is . I have created Libraries of planes with several different textures and Libraries of multiple planes .

I can view the no/texture plane just fine but I have to reboot FS to see what texture the plane has on .

Leon ,
 

gadgets

Resource contributor
Messages
9,388
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ca-britishcolumbia
Leon, the Guid is the internal identification for FS models. There is no other reference in FS9. Many FS9 libraries are accompanied by a text file that relates modle name to GUID, but this is all outside FS9. (FSX retains model names.) Perhaps I can add such a x-ref file to SAMM's output in a future release.

The need to restart FS9 is a known shortcoming of using EZ scenery Nothing SAMM can do about it. In the next version of SAMM, you'll have an option to use the standard texture folder configuration (with the concurrent loss of multi-models /scenery folder). That may help EZ scenery users.

DOn
 
Messages
554
Country
us-california
Is there a way to change a planes GUID during the SAAM coversion process ?

I use ez scenery to place my converted planes . In the drop down menu all I see is line of numbers and letters , with no reference to what plane and or texture it is . I have created Libraries of planes with several different textures and Libraries of multiple planes .

I can view the no/texture plane just fine but I have to reboot FS to see what texture the plane has on .

Leon ,


Hi Leon,

It has been a while since I have used EZ Scenery and I may be wrong, but it seems that depending on which utility you used to compile the library, you could have the utility also render a text file which went into the folder, which would have the correct descriptions show up in the User Interface.


Cheers
Gary
 
Last edited:

Sidney Schwartz

Resource contributor
Messages
512
Country
us-oregon
I use EZ Scenery for placing my " other " objects . Well that would not work with the converted planes . I've found that when I place the texture folder
for my converted plane in the " main texture folder " , if you know what I mean . The plane now shows up with it's textures displayed .

I don't know it my solution will work for anyone else , but it works for me .
It works for me too. Thanks, Leon! :D
 
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