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Just wondering if anyone has information on the AirTrafficDataType [function/class/data type?] found in the IGM_AirTraffic.js in the folder ../Microsoft Flight Simulator/Packages/Official/Steam/fs-base-ui-pages/html_ui/Pages/InGameMarkers/Templates/
I started looking around trying to find out if there was a way to have the AI Traffic show the destination for the traffic rather than the origin.
The file has the following constructor:
var AirTrafficDataType;
(function (AirTrafficDataType) {
AirTrafficDataType["PLANE_ALTITUDE"] = "PLANE_ALTITUDE";
AirTrafficDataType["PLANE_TYPE"] = "PLANE_TYPE";
AirTrafficDataType["PLANE_ORIGIN"] = "PLANE_ORIGIN";
AirTrafficDataType["PLANE_SPEED"] = "PLANE_SPEED";
})(AirTrafficDataType || (AirTrafficDataType = {}));
So it looks like other data types in the AirTrafficDataType should be able to be displayed. But I can't find any data on what is contained in that data type.
Thoughts?
I'm thinking of just changing the "PLANE_ORIGIN" = "PLANE_ORIGIN" to "PLANE_DESTINATION" = "PLANE_ORIGIN" and seeing if it creates a black hole. Obviously backing up the original file first.
I started looking around trying to find out if there was a way to have the AI Traffic show the destination for the traffic rather than the origin.
The file has the following constructor:
var AirTrafficDataType;
(function (AirTrafficDataType) {
AirTrafficDataType["PLANE_ALTITUDE"] = "PLANE_ALTITUDE";
AirTrafficDataType["PLANE_TYPE"] = "PLANE_TYPE";
AirTrafficDataType["PLANE_ORIGIN"] = "PLANE_ORIGIN";
AirTrafficDataType["PLANE_SPEED"] = "PLANE_SPEED";
})(AirTrafficDataType || (AirTrafficDataType = {}));
So it looks like other data types in the AirTrafficDataType should be able to be displayed. But I can't find any data on what is contained in that data type.
Thoughts?
I'm thinking of just changing the "PLANE_ORIGIN" = "PLANE_ORIGIN" to "PLANE_DESTINATION" = "PLANE_ORIGIN" and seeing if it creates a black hole. Obviously backing up the original file first.