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Hey Guys,
I'm quite new to scenery development, I'm creating a few Indian Airports for P3D.
I'm having this strange ground poly issue at VOML Mangalore Airport which is known for it's tabletop nature.
Apparently, when I'm placing a polygon in the orange circled area below in the attached screenshot, ALL THE OTHER POLYS are getting destroyed even at lower mesh resolution!
And the polys placed in black circled area are being displayed with other polys only at and less than 36M mesh resolution!
I'm not sure but I suspect something to do with elevation or something which I'm not able to get hold of...
Could someone please help out?
Attaching the .ad4 and custom texture sheet used.
Thanks!
I'm quite new to scenery development, I'm creating a few Indian Airports for P3D.
I'm having this strange ground poly issue at VOML Mangalore Airport which is known for it's tabletop nature.
Apparently, when I'm placing a polygon in the orange circled area below in the attached screenshot, ALL THE OTHER POLYS are getting destroyed even at lower mesh resolution!
And the polys placed in black circled area are being displayed with other polys only at and less than 36M mesh resolution!
I'm not sure but I suspect something to do with elevation or something which I'm not able to get hold of...
Could someone please help out?
Attaching the .ad4 and custom texture sheet used.
Thanks!