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MSFS Alpha 19 Released

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Ok I'm Doing ok with my new airport, all works so far i have my runways, taxiways, my ramps, and all my lights work. I'm trying to add a rotating beacon. no luck, i've installed both towers and a beacon but nothing will work.
Can Someone Please help? Thanks
I am having the exact same problem and I have no answer from my previous post.
 

scruffyduck

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I think this has come up a number of times before. The basic beacon that ADE places does not work. It may be that there is a sim object or similar which will work - what have you tried?

Is there a working beacon that can be added via Dev Mode with ADE in Two Way Editing Mode?
 
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us-northcarolina
I think this has come up a number of times before. The basic beacon that ADE places does not work. It may be that there is a sim object or similar which will work - what have you tried?

Is there a working beacon that can be added via Dev Mode with ADE in Two Way Editing Mode?
There was a response in post #49 about how the xml looks in the Dev Mode. The beacon has to be attached to the tower as a part of it.

<!--SceneryObject name: RotatingBeacon_Tower (Beacon)-->
<SceneryObject lat="41.25707220959646" lon="-70.06336094234626" alt="-2.99999999318350" pitch="0.000014" bank="-0.000014" heading="-179.999991" imageComplexity="VERY_SPARSE" altitudeIsAgl="TRUE" snapToGround="FALSE" snapToNormal="FALSE">
<LibraryObject name="{A04B772A-6BBF-4103-B263-D479BCCE71F5}" scale="0.100000"/>
<AttachedObject attachpointName="" instanceId="{B9BBA9EB-6AD1-4084-9EE8-58CEC5366330}" pitch="0.000000" bank="0.000000" heading="0.000000">
<Beacon type="CIVILIAN" baseType="AIRPORT"/>
</AttachedObject>
</SceneryObject>

It might work if you generate this xml when you add a Beacon from the menu. I have not tried Two Way Editing because I am not familiar with Dev Mode. I tried it once before ADE and gave up trying to figure it out.
 
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unitedstates
Still not working.
Screenshot (4).jpg
 

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unitedstates
with FSX ADE you had to put aa bgl of item you were installing in the addon scenery file.
 
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unitedstates
Ok tried opening my airport i created with ADE with MSFS 2020 editor, cant seem to get the BLG to open. Does anyone know how to use the MSFS scenery editor? how does the dual editor work in ADE?
 

scruffyduck

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Ok tried opening my airport i created with ADE with MSFS 2020 editor, cant seem to get the BLG to open. Does anyone know how to use the MSFS scenery editor? how does the dual editor work in ADE?

Please read Section 31 of the pdf Notes
 

scruffyduck

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where do i find that?
I am sorry but have you not been using ADE 2020 before? The pdf Notes have been part of the installation zip since the first alpha release and if you have not read them then you are likely not to be able to use ADE 2020
 
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unitedstates
ok i got the beacon to work, exept it only works after editing it, saving it, and building it. if i quit MSFS, and restart MSFS, the beacon doesnt work.
 
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ok i got the beacon to work, exept it only works after editing it, saving it, and building it. if i quit MSFS, and restart MSFS, the beacon doesnt work.
Does it start working as you get closer to it? There are distance viewing issues in MSFS, and sometimes it affects beacons.

And are you sure you placed your built airport in the Community directory, quit FS, and restarted it?
 
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unitedstates
Sorry, I have no idea. All the beacon objects I've added work.
You've actually turned on the beacon? Just adding the object isn't enough, you have to also check the beacon box in the object properties. I don't know if Jon has added to that to ADE yet. I do all my editing in the default Scenery editor after I create the airport project with ADE.
 
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unitedstates
ok thanks. The problem i'm having, i go into the msfs editor i find the beacon tower, yes i am able to turn the tower on in properties, i dont know if im saving it and building it right. after saving it and building it it works fine, then when i exit editor, restart msfs the tower wont work.
 
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unitedstates
ok thanks. The problem i'm having, i go into the msfs editor i find the beacon tower, yes i am able to turn the tower on in properties, i dont know if im saving it and building it right. after saving it and building it it works fine, then when i exit editor, restart msfs the tower wont work.
So, I haven't heard you say, "After saving my scenery (button on the editor window), building my package (select the project name and hit the "Build Package" button on the inspector window), and then moving my package to my Community folder and restarting flight simulator, I don't see my beacon tower that I not only placed, but also turned on the beacon in the object properties window options".... Just checking.... (you don't "turn the tower on", there is a option in the object properties that needs to be checked to activate the beacon... sorry, when debugging, I'm a stickler for language and saying exactly what needs to be done. "Turning the tower on" could just as easily mean you selected the tower and placed it.).
 

scruffyduck

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Hey Jon any word on Alpha 20? if there will be one, and what will be added to it?
There will be an alpha 20. At the moment I am on vacation away from my development computer and don't have the work list for it to hand
 
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