Hi folks.
I've searched this one to death and can't find anyone who has reported a similar problem (although I know I'm not the only person who dislikes removing autogen trees now!) so hopefully someone here might have a clue.
I've placed a runway next to a lake, which predictably has autogen trees growing through it, so I have been trying to develop an exclude polygon to remove them using the SDK, the explanation on the Avsim forums, SBuilderX, bln2shp and shp2vec.
The exclude now compiles and I have no autogen on the runway. Unfortunately, the entire lake also vanishes every time I activate the scenery, becoming a dustbowl instead. The polygon is about 300m (very approximately - I've not measured) from the lake shore and a small distance higher.
I suspect I'm missing something blatantly obvious. Before I start posting the contents of all the files, has anyone come across something similar before, or know what I'm doing wrong?
Cheers,
Ian P.
I've searched this one to death and can't find anyone who has reported a similar problem (although I know I'm not the only person who dislikes removing autogen trees now!) so hopefully someone here might have a clue.
I've placed a runway next to a lake, which predictably has autogen trees growing through it, so I have been trying to develop an exclude polygon to remove them using the SDK, the explanation on the Avsim forums, SBuilderX, bln2shp and shp2vec.
The exclude now compiles and I have no autogen on the runway. Unfortunately, the entire lake also vanishes every time I activate the scenery, becoming a dustbowl instead. The polygon is about 300m (very approximately - I've not measured) from the lake shore and a small distance higher.
I suspect I'm missing something blatantly obvious. Before I start posting the contents of all the files, has anyone come across something similar before, or know what I'm doing wrong?
Cheers,
Ian P.