• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v2 Angle of attack at cruise speed, adjusting

Messages
10,140
Country
us-arizona
Hey all,

There used to be a good way to adjust the angle of attack of a plane that was flying along at cruise speed. Some planes tend to nose down at higher speeds and we had found a way to adjust that.

However, I have forgotten what it was. I had thought it was 'wing incidence' in the aircraft.cfg file, but adjusting that 'and' the htail incidence (both ways) does absolutely nothing.

Any thoughts? Does anyone remember the tweak?


I cannot adjust my lift fields. They are right where they should be. She looks bad though with her nose pointing downward at cruise speed.
 
There are a number of air file records that can affect the pitch angle of a plane at cruising speed. One is Record 404 Lift coefficient vs angle of attack. Unless the wing has a symmetrical airfoil (same shape above as below the centerline) the CL at zero AOA will usually be positive. If it is, say 0.4 at 0 AOA, and the cruise speed CL for level flight is 0.2 then the plane will be nose down when cruising.
As I said, there are other records that contribute to the final pitch angle, but 404 is a good one to start with.
FYI, the wing incidence has no effect, AOA is measured relative to fuselage angle. Horizontal tail incidence effect depends on CL_dh in record 1101. If this is 0 then tail incidence also has no effect.
Lets have a look at your 404
Roy
 
AAM works in P3D?
Then times See table 401. Lift vs Mach Speed

l3v4hei17k1h.jpg
 
2015-2-11_17-12-32-672.jpg
Lets have a look at your 404
Roy

Roy, its the Cessna 172 template, unmodified in section 404. I'll give that a few adjustments today and see what I can do to it.

This is a design project, a four seater dual wing, similar to a canard but the front wings act more like a second set of wings, like a P180 Avanti. I wanted a set of thin wings similar to a glider so that it can glide well on descents and also have low drag, but she can really start to nose down approaching 190 knots.
 
Bill,
I suggest you copy the Mooney Bravo 404 as a first step. It has similar CL max/AOA, but it is a much faster plane with, apparently, less cambered airfoil. It should suit better.
Or you could just base it on the Mooney.
Roy
 
Roy, that worked excellent. Just enough to make it look normal.

Before, it was like the early, first version of Star Trek, aiming down probably 20 degrees.
 
Back
Top