Annotator polyline bug with big textures

Sorry I have put this in the wrong forum (have added it in the 'Scenery Design' forum)

I have discovered a problem with the new polyline buildings when working on big phototextures. Because the new resample tool does no longer create multiple textures like in fs9 (which is actually very nice because you then can work on the hole picture in one go) there seems to be some kind of miscalculating of the thickness of the polyline buildings so the appear as paper thin realy weird looking buildings. Have any of you guys encountered that problem ?

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