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This thread might help a little http://www.fsdeveloper.com/forum/showthread.php?t=22930.
FSX layer is on the top, over traditional fs2002 style ground poly. But I never done all the layers in FSX and I think it is too much and will cause flickering between layers. If you want to get rid of that, the layer might be separate in distance and it cause the wheel sink. No good!
I did apply this to my Samui Project. It came out nicely. But some flickering in high altitude view even I add lod to the plane. May be the plane disappear so late.
It is so much fun. But you need to write in the document that it might cause flickering. Some users might not like it they can delete specific files to get rid of that. As far as I know, no one ever e-mail me back about flickering problem. It is mild and acceptable.
Regards,
Tic
Yes, I can share that but what would you like?
Just the FSX ground poly would be OK?
Since the whole file with satellite image would be so huge to share.
Here you are. I attach to this to let other people can download it.
As I said, there is no fix recipe. You have to try adjusting all the setting yourself in FSX game pack.
wow, you are working on VTSP? i waiting to start my firefly to go there XD,You're welcome, donatelo.
I also use the same setting to my new project VTSP, Phuket Airport. It works without LOD and platform. But you will see some sinking-wheel problem but it is not serious since this layer is semitransparent. I think it make the ground more realistic even there is no precipitation. The ground has specular effect like the real thing.
You have to remember that you need to slice the plane into less than 100 meters. Set up the height of the FSX ground poly to 0.05 m. Lesser than this will cause flickering. Then export using FSX game pack not FS2002. GroundPoly wizard in Model ConverterX cannot be used either since all the FSX style property will be disappear.
Good luck. Please post your result. I really would love to see your success.
Regards,
Tic
I'm working on WMKK too. I just visited there last week. I started on AFCAD file now but it is quite tough since the default airport are almost not in the correct place at all.
Are there any other airports in Malaysia are you working on? Penang is my other target.
There will be some miss alignment since Gmax is a flat world but FSX is a round world.http://i.imgur.com/fwOVL.jpg
this my test at WMKA, as u told me to put fs2002 gpoly below, and above 0.5 is fsx gpoly, with transparency no flickering detect, sorry bcoz my runway not properly line up XD
There will be some miss alignment since Gmax is a flat world but FSX is a round world.
You'd better change your texture to something like plain concrete texture without lines.