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In my never ending quest to create ground polygons my next problem arrived when trying to apply 4 seperate textures to a single polygon plane in GMax.
The first textured area goes fine, I apply the texture then do the UVW map thing.
After that I move on to my second texture, selecting the polygons and putting the bitmap on it. Then I do UVW map again and the whole things goes haywire. The first texture turns gray and then the area I just applied a texture to becomes mapped with the previous texture.
When I try to use the Gizmo tool to move the just textured area it doesn't move it at all. It's getting all goofed up whenever I try to apply a texture and UVW map each one.
Look at this screenshot which shows what happens after I try to place the second texture (The double mapping area is pointed out in a black line)

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I know that I don't need to do all of the multi-material and material ID stuff because in another post that I read (while trying to figure out how to do this)
Arno says that he just drags and drops the textures to each selected polygon. However, that works only one time and then the second time the whole thing is messed.
Can anyone help me with this?
Thanks,
Kobbe
The first textured area goes fine, I apply the texture then do the UVW map thing.
After that I move on to my second texture, selecting the polygons and putting the bitmap on it. Then I do UVW map again and the whole things goes haywire. The first texture turns gray and then the area I just applied a texture to becomes mapped with the previous texture.
When I try to use the Gizmo tool to move the just textured area it doesn't move it at all. It's getting all goofed up whenever I try to apply a texture and UVW map each one.
Look at this screenshot which shows what happens after I try to place the second texture (The double mapping area is pointed out in a black line)

-------
I know that I don't need to do all of the multi-material and material ID stuff because in another post that I read (while trying to figure out how to do this)
Arno says that he just drags and drops the textures to each selected polygon. However, that works only one time and then the second time the whole thing is messed.
Can anyone help me with this?
Thanks,
Kobbe