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MSFS Assign animation to play on a specific date

Messages
102
Country
ukraine
Hi there guys. Currently creating an airport and wondering whether there is a way to make an animation play on a specific date. Thanks
 
Messages
946
Country
australia
Yes. If you make it as a simobject you can create an animation that runs at a particular time. For example, Windsocks are simobjects and use the wind direction and wind speed parameters to animate. You should be able to use the zulu year, zulu month of year, zulu day of month, zulu time variables to start the animation.
 
Messages
102
Country
ukraine
Yes. If you make it as a simobject you can create an animation that runs at a particular time. For example, Windsocks are simobjects and use the wind direction and wind speed parameters to animate. You should be able to use the zulu year, zulu month of year, zulu day of month, zulu time variables to start the animation.
That is amazing news, thank you for your help! Do you have any pointers as per where to look for a sample file or such? Been looking through SDK samples and wasn't able to find one. I'm trying to make a light that turns on for Xmas, thanks again!
 
Messages
946
Country
australia
That is amazing news, thank you for your help! Do you have any pointers as per where to look for a sample file or such? Been looking through SDK samples and wasn't able to find one. I'm trying to make a light that turns on for Xmas, thanks again!
Well, WindsockSample will get you started on making a SimObject. You'd need to rewrite the animation code. I think you should only need a visibility condition which isn't even an animation. See here on how to write visibility conditions: https://www.fsdeveloper.com/forum/threads/heres-how-to-write-you-own-modelbehavior-code.451037/

One other thing you can look into is using effects files and editing the xml placement file. In FSX there was a parameter you could enter into the placement file to control when an effect would appear. This was how they did New Years Eve fireworks. I don't know if MSFS still supports that parameter but it might be worth trying to start with.

Have a look at this post:


Post #7 shows the xml code for a placement. effectParams is used to set the time the effect appears. Like I said, I don't know if MSFS supports this parameter anymore.
 
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