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I found an unresolved thread from last year about this, and continue to struggle with getting a custom dome light to work in my VC. I would rather not use the standard aircraft.CFG [LIGHTS] method because of other complexities in the electrical system that require custom code. Using fx_vclightwhi.fx in the CFG produces a decent result, but the exact same effect when embedded as an Attachpoint fails to illuminate the cockpit. Position is correct, in fact it's exactly the same as the coordinates listed in the CFG. Is this a known issue with Attachpoints that hasn't been solved yet?
Also: This problem exists in both FSX and P3D, so it's not exclusive to either sim.
Also: This problem exists in both FSX and P3D, so it's not exclusive to either sim.