Autogen files are not showing in FSX


I created a photoreal imagery with sbuliderX, which displays in fsx. However, when I apply this BGL image, the area is not producing autogen elements anymore. I used a shape file to create my autogen buildings in scenproc. All seem ok, the agn files are created and are in the right folder (texture folder of my new scenery). But when I launch fsx, I still only see the photoreal BGL image but the autogen is not generated.

Any ideas?


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Did you try to load the bgl in Annotator and see if the autogen shows there?
No, the agn. file won't open in Annotator. When I run things in ScenProc, I got a warning saying to check the projection of my data, unusual coordinates found. Any idea which projection is needed? Airport is in California.