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Hi,
I created a photoreal imagery with sbuliderX, which displays in fsx. However, when I apply this BGL image, the area is not producing autogen elements anymore. I used a shape file to create my autogen buildings in scenproc. All seem ok, the agn files are created and are in the right folder (texture folder of my new scenery). But when I launch fsx, I still only see the photoreal BGL image but the autogen is not generated.
Any ideas?
Thanks!
I created a photoreal imagery with sbuliderX, which displays in fsx. However, when I apply this BGL image, the area is not producing autogen elements anymore. I used a shape file to create my autogen buildings in scenproc. All seem ok, the agn files are created and are in the right folder (texture folder of my new scenery). But when I launch fsx, I still only see the photoreal BGL image but the autogen is not generated.
Any ideas?
Thanks!