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Sometimes (often at random) the scenery I make with FSDS suppresses the autogen around it in places. Why does it do this, and how can I prevent it?
For example, today I was working on KMEB, and I noticed that a patch of trees was gone from the surrounding land class that is supposed to be there, and was actually there earlier. All I've done on it today was add parking spaces and dusk to dawn lights in the parking lot.
For example, today I was working on KMEB, and I noticed that a patch of trees was gone from the surrounding land class that is supposed to be there, and was actually there earlier. All I've done on it today was add parking spaces and dusk to dawn lights in the parking lot.