AndyPaul
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Hello there,
a quick introduction to this project:
I will be re-creating the Azores island group in FSX which will eventually include mesh, landclass and the airports. The reason for this is that I am missing a decent freeware out there, hence this project came to life. No phototexture will be included as I want to make use of the new FTX Global which likely will be required at the end.
What has been done so far are the mesh using SRTM3 data with a LOD range between 6 - 11 and the coastline. The raw mesh had quite a lot of stair-stepping, adding FractionBits=3 to the .inf for the resample tool did solve it though.
Enough talking, let the screenies speak (With FTX Global in Hybrid mode)
Let me know if like what you see and whether you're interested in this project!
Cheers
EDIT: All screenshots show the custom landclass with FTX Global textures (FTX Global in Hybrid mode), so please all credit should go to Orbx with their FTX Global texture package
a quick introduction to this project:
I will be re-creating the Azores island group in FSX which will eventually include mesh, landclass and the airports. The reason for this is that I am missing a decent freeware out there, hence this project came to life. No phototexture will be included as I want to make use of the new FTX Global which likely will be required at the end.
What has been done so far are the mesh using SRTM3 data with a LOD range between 6 - 11 and the coastline. The raw mesh had quite a lot of stair-stepping, adding FractionBits=3 to the .inf for the resample tool did solve it though.
Enough talking, let the screenies speak (With FTX Global in Hybrid mode)
Let me know if like what you see and whether you're interested in this project!
Cheers
EDIT: All screenshots show the custom landclass with FTX Global textures (FTX Global in Hybrid mode), so please all credit should go to Orbx with their FTX Global texture package
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