Hi Caleb:
IIUC, you want to Add "Background" images to ADE using an aerial imagery background 'map' from SBuilderX ?
The aerial imagery background map from SBuilderX work-space, when 'selected' and/or compiled to a BGL, will write a 1-piece *.BMP file and matching-named Geo-referencing *.TXT file into:
[SBuilderX install path]/Tools/Work sub-folder
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Depending on your own project's actual Geographic extent of coverage- and resolution for- the 1-piece aerial mage output by SBuilderX:
* that *.BMP file is likely to be a large, high-resolution image which must be copied, then in a graphics application, divided into several smaller segments that are individually "Added" as background images to ADE for their respective coverage of the airport area, and you would be required to 'swap' between those loaded background images as you work locally.
* you 'may' also be able to open the copy of that *.BMP file in a graphics application to make a much lower resolution, highly compressed (
ex: 10x to 40x) JPEG conversion of the overall 1-piece image, so that it will fit into the limited ADE task session USERVA space available (IIRC, about 100 KB max ?)
See Page 288 /309 in the ADE v 1.65 Manual:
14.15.1 Adding Background Images
http://www.mediafire.com/download/8rp6jr7en9xwdls
...from this web page:
http://www.scruffyduck.org/downloads/4584110854
PS: If the extent of your aerial imagery Background Map 1-piece image output by SBuilderX is too large to convert into a 1-piece JPG for use in ADE, see:
SBuilderX Menu > Help > {Search} tab > Search Keyword: "
calibrate"
> List Topics > Topic to display: Custom Ground Textures >
Using a Map to create custom ground
First Method (1): Zoom to a smaller area of the airfield in the SBuilderX work-space, then:
* Export a
GeoTIFF via the [
Save] button
...or:
* Compile to a BGL (...also outputs a *BMP and *.TXT geo-referencing file into [SBuilderX install path]/Tools/Work sub-folder as described above)
Second Method (2):
* Zoom to a smaller area of the airfield in the SBuilderX work-space
* SBuilderX Menu > File >
Add Map From Background > draw a 'selection rectangle' around an even smaller area of the airfield in that dialog; download tiles
* In SBuilderX work-space > 'select' the resulting downloaded sub-set of tiles, then output a *BMP and *.TXT geo-referencing file as described above
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Let us know if you require further explanation of this process.
GaryGB