Basic Gmax Resources


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Resource contributor
Hi all.

Here's a sticky thread listing some basic Gmax links and info for both new and old developers.

Please contribute your links and info. Please keep on topic, and keep the info BASIC. We could make a new thread for advanced topics if needed. Note that this is the scenery side of development, so we want to keep the info leaning that way.



Resource contributor
I don't believe you can create native models for P3D directly from GMAX. It can create FSX models, which are P3D compatible. And you could create an FSX model in GMAX using the FSX SDK, Import it into ModelConverterX, and then Export it in P3D format.
I came across this Max Script 3pt align. It works in GMAX. Thought I'll post it here you may find it handy. Follow the link
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