FSX .bgl file confusion.

Hi everyone, super newb Stewart here.

I've recently started dabbling in the fantastic ADE, and with the help of these forums, the help site, and FAQ's section i've got on fairly well, i'm plodding along nicely.

However the time has come for me to wear you all down with a question.

So, i'm updating my local airfield that i fly from (EGSV) and when i use the Library Object Manager i add an object, in this case it is a hangar.bgl file, however WITHIN this .bgl file(as listed in the LOM) there are three more .bgl files .001 .002 and .003.

By my newb reckoning this is a total of Four files. How do i add the hangar in this case? do i add all four bgl files or just add the main one?

I have kicked it about a bit, if i add all four then there are three individual hangars on the airfield, they all seem to have different textures, and probably have to be submitted "as one" to make one, but i can't see how to do this.

I hope this makes senseo_O

Thank you in anticipation.
 

scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
Does it looks something like this?

1588498232315.png


If so then the three you see in the lower box are individual objects. ADE can't find a name for them (probably FS9 object library) so it lists them by number. Means your hanger.bgl file has three objects in it and you select the one you want to place.

If you are doing Add > Library Object then the dialog looks a bit different but essentially pick the object you want

1588498433416.png


If this is not the case then please zip up and post the hangar.bgl file and attach it to a post here so that I can look at it myself
 
Thank you for the very quick reply! yes, that is exactly what it looks like, although there are no thumbnails to view, i didn't realise that the airfield objects i have were from FSX9.

It makes sense now, the good of it is at least i have a choice of hangars to play with.

Thanks again, Stu.
 

scruffyduck

Administrator
Staff member
FSDevConf team
Resource contributor
Thumbnails are separate. You can download thumbnail packs for this page: https://www.scruffyducksoftware.com/shop-and-downloads They may contain your hangar objects. Download the pack for FSX unless you are actually working with FS9. Objects compiled for FSX generally have names as part of the object which makes things a bit easier

1588502566725.png
 
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