FS2004 BGL light problem

jtanabodee

Resource contributor
#1
Hi,
Almost forgot about bgl light. I tried it again and tweak 0.asm code. Then drag to BGLC9.exe and got bgl file. Change bgl to mdl and compile XML to get bgl. I have got the light in FS9. But why it stay on the ground. I did it on the lamp in Gmax.
bgllight.jpg
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
#2
Does your object have transparency? I remember that in that case the transformations could be wrong.
 

jtanabodee

Resource contributor
#3
Yes, I use DXT3 texture with alpha channel. How to fix that?
I have LODs and I tried on the model does not have LODs... nothing change.
 

jtanabodee

Resource contributor
#4
I found the problem, Arno. The model has LODs cause problem. I change to the model that has no LOD but I forgot to delete the name _LOD_100 from the object name. When I rename it to something else, the light is on the top of light pole as intended.
 
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