bglcomp.exe with destination folder

Hi Guys!

I'm wondering if there is any parameter possible for bglcomp to compile my mdl and place it to a specific folder. I use a batch file and tired of copy-pasting my bgl-s to the scenery folder.

Fortunately I have found the XToMDL parameter /OUT: so at least I can save one step.

Thanks a lot!
I might not be understanding your question completely, but ModelConverterX has a tool that will batch convert models from one format into another. It has a lot of operators and you can pick the destination directory as well.


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I'm not 100% sure, but can't you just specify the input xml and output bgl path?