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I recently found some tutorials on photorealistic scenery design, and thought I'd give it a go. I decided to start with a small airport (Eindhoven Airport, EHEH), since it has just one runway and not too many taxiways. I got as far as creating a water and blend mask (even though the water mask is useless 'cause I decided to cut out the water in the blendmask..). Then I made the INF file, dropped that into resample.exe and it started working. However, when I copy the .bgl file to my scenery folder and add the area in P3D, it'll show all the photoreal scenery (as in, the full square I selected in SBuilderX), in stead of the parts of the image I left white. I've gone over the tutorial a few times, and I'm pretty sure I'm doing the right thing. What am I doing wrong? My INF file is as follows:
This are the two BMP files
http://i.imgur.com/7uBNfq2.png?1 (had to take a screenshot of it because I can't upload BMP files, but you get the idea hopefully).
Where am I going wrong?
[Source]
Type = MultiSource
NumberOfSources = 2
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "EHEH-PH1.BMP"
Variation = All
ulyMap = 51.4651303853649
ulxMap = 5.35446166992187
xDim = 5.36441802978496E-06
yDim = 3.34307973233591E-06
Channel_BlendMask = 2.0
[Source2]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "EHEH-PH1_Blendmask.bmp"
SamplingMethod = Gaussian
ulyMap = 51.4651303853649
ulxMap = 5.35446166992187
xDim = 5.36441802978496E-06
yDim = 3.34307973233591E-06
[Destination]
DestDir ="."
DestBaseFileName = "EHEH-PH1"
DestFileType = BGL
LOD = Auto
UseSourceDimension = 1
CompressionQuality = 85
Type = MultiSource
NumberOfSources = 2
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "EHEH-PH1.BMP"
Variation = All
ulyMap = 51.4651303853649
ulxMap = 5.35446166992187
xDim = 5.36441802978496E-06
yDim = 3.34307973233591E-06
Channel_BlendMask = 2.0
[Source2]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "EHEH-PH1_Blendmask.bmp"
SamplingMethod = Gaussian
ulyMap = 51.4651303853649
ulxMap = 5.35446166992187
xDim = 5.36441802978496E-06
yDim = 3.34307973233591E-06
[Destination]
DestDir ="."
DestBaseFileName = "EHEH-PH1"
DestFileType = BGL
LOD = Auto
UseSourceDimension = 1
CompressionQuality = 85
This are the two BMP files
http://i.imgur.com/7uBNfq2.png?1 (had to take a screenshot of it because I can't upload BMP files, but you get the idea hopefully).
Where am I going wrong?