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I have been in CAD for years, mainly drawing 2D houses. I have TurboCAD Pro Platinum. I had never grasped how I would create an actual rounded fuselage of a say 777 nose section in CAD. I watched the video's hoping to get a handle on how I would go about doing that with Blender, but drawing a square tubed plane never hit on how I would get that shaped. All I need really is the nose section for the cockpit area.
I have been working on doing a Boeing 777 cockpit so I can add a cockpit that is more to my liking to the 777-9X. I have some scale drawings of the nose section from the outside of a 777-300. They are saved from CAD in PNG format. From tip of nose to back wall of cockpit is 13.619117 feet. thanks for any help in showing me even where I would start on this in Blender
Thanks
Rick
I have been working on doing a Boeing 777 cockpit so I can add a cockpit that is more to my liking to the 777-9X. I have some scale drawings of the nose section from the outside of a 777-300. They are saved from CAD in PNG format. From tip of nose to back wall of cockpit is 13.619117 feet. thanks for any help in showing me even where I would start on this in Blender
Thanks
Rick