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Part 4 light animation can be downloaded at https://www.flightdeckmagazin.com
It is easy, so I write a summary here:
1. Make a spot light in Blender
2. Choose the color you like
3. Check Symmetrie true
4. Roation Speed = 60
5. Make the Head of the jetway parent to the light
6. Give the Light a name, vor example Rotating Light.
Export like usual.
The Jetway has some variables and one can be used. “JETWAY MOVING” is true, if the jetways moves and false if not. To use this variable, we need to include "Asobo\Misc\SimObjects.xml" into the Behaviors section of the xml-file. But this should be done earlier to use the Hood-Animations.
<Behaviors>
<Include ModelBehaviorFile="Asobo\Misc\SimObjects.xml"/>
…...
The only new part will be the Component Rotating Light. It is possible to give it another name. But in the Node=”” must be the correct name of the Spot Light.
<Component ID="Rotating_Light" Node="Rotating_Light">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>(A:JETWAY MOVING,bool)</VISIBILITY_CODE>
</UseTemplate>
</Component>
Bool means, the variable can be true or false. If JETWAY MOVING is true, the light is visible, if false, it is not visible.
It is easy, so I write a summary here:
1. Make a spot light in Blender
2. Choose the color you like
3. Check Symmetrie true
4. Roation Speed = 60
5. Make the Head of the jetway parent to the light
6. Give the Light a name, vor example Rotating Light.
Export like usual.
The Jetway has some variables and one can be used. “JETWAY MOVING” is true, if the jetways moves and false if not. To use this variable, we need to include "Asobo\Misc\SimObjects.xml" into the Behaviors section of the xml-file. But this should be done earlier to use the Hood-Animations.
<Behaviors>
<Include ModelBehaviorFile="Asobo\Misc\SimObjects.xml"/>
…...
The only new part will be the Component Rotating Light. It is possible to give it another name. But in the Node=”” must be the correct name of the Spot Light.
<Component ID="Rotating_Light" Node="Rotating_Light">
<UseTemplate Name="ASOBO_GT_Visibility_Code">
<VISIBILITY_CODE>(A:JETWAY MOVING,bool)</VISIBILITY_CODE>
</UseTemplate>
</Component>
Bool means, the variable can be true or false. If JETWAY MOVING is true, the light is visible, if false, it is not visible.