It will be helpful to diagnose if you can attach the files here.Hello,
I just recently started using this Blender2FSX/P3D tool in an attempt to create a Sim Object to import into Prepar3D. I was able to create and texture the object in Blender while following the steps listed on page one of this thread. When I spawn the Sim Object and view it in P3D though, I can see my model but it is all black without the texture appearing. I have made sure to include my model where the other Sim Objects are in Program Files/Lockheed Martin/Prepar3D v4/SimObjects/Misc. I have a base folder in there with a model folder, a texture folder, and a sim.cfg file. In the model folder I have my .mdl file and a model.cfg file. In my texture folder I have a texture.cfg file as well as my two image files (diffuse and bump). My texture image files were converted from bmp files to dds using ImageTool and I made sure to change the format to DXT 5 before saving it as a dds. My model is still showing up completely black. Does anybody have an idea of how I might be able to fix this and make my texture appear on the object?