Hello together...
I'm currently building a approach system.
Therefore i'm using BGLlights, they work not bad so far, but if i look at them at dawn/night/dusk they're blinking.
They look good during day.
I took a short video to show you what i mean:
http://www.youtube.com/watch?v=s0Hmqxj_wWg
Is that a known issue of BGL-Lights or am I just doing something wrong?
This is the code i'm using for the lights, i didn't tweak anything, except removing the lines with IFMSK... and nolgt_1...
I searched already in the Wiki and the forum, but i couldn't find anything related to this.
It's really a pity that they look fine during day, as thats the time where they won't be used.
Thanks for you help
Stoll
I'm currently building a approach system.
Therefore i'm using BGLlights, they work not bad so far, but if i look at them at dawn/night/dusk they're blinking.
I took a short video to show you what i mean:
http://www.youtube.com/watch?v=s0Hmqxj_wWg
Is that a known issue of BGL-Lights or am I just doing something wrong?
This is the code i'm using for the lights, i didn't tweak anything, except removing the lines with IFMSK... and nolgt_1...
Code:
approachlight_MasterScale_2 label BGLCODE
BGL_LIGHT LIGHT_NAV, -1.817, 6.350, -0.136, 20, 0.60, 0.40, 0FFFFFFFFh, 0.000000, 0.000000, 1.000000 ; source poly num = 1
BGL_LIGHT LIGHT_NAV, -0.017, 6.350, -0.136, 20, 0.60, 0.40, 0FFFFFFFFh, 0.000000, 0.000000, 1.000000 ; source poly num = 2
BGL_LIGHT LIGHT_NAV, 1.783, 6.350, -0.136, 20, 0.60, 0.40, 0FFFFFFFFh, 0.000000, 0.000000, 1.000000 ; source poly num = 3
BGL_RETURN
bgl_riff_end_approachlight label BGLCODE
I searched already in the Wiki and the forum, but i couldn't find anything related to this.
It's really a pity that they look fine during day, as thats the time where they won't be used.
Thanks for you help
Stoll
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