Hi there,
I'm just getting into the world of aircraft dev and I'm playing around with making some instruments using c++ and Direct2D in Visual Studio Community 2015.
I'm trying to debug my gauge in P3Dv3 but when I
-set a breakpoint,
-build the solution (I've tried copying the .dll to the gauges folder and the entire debug output to the gauges folder)
-open P3Dv3
-select default AC
-Attach to process Prepar3D.exe
The breakpoint turns grey and hovering over it reveals: "The breakpoint will not currently be hit. No symbols have been loaded for this document."
Google returns a lot of suggestions about not set debugging flags. Has anyone experienced this with fsx/p3d?
I'm just getting into the world of aircraft dev and I'm playing around with making some instruments using c++ and Direct2D in Visual Studio Community 2015.
I'm trying to debug my gauge in P3Dv3 but when I
-set a breakpoint,
-build the solution (I've tried copying the .dll to the gauges folder and the entire debug output to the gauges folder)
-open P3Dv3
-select default AC
-Attach to process Prepar3D.exe
The breakpoint turns grey and hovering over it reveals: "The breakpoint will not currently be hit. No symbols have been loaded for this document."
Google returns a lot of suggestions about not set debugging flags. Has anyone experienced this with fsx/p3d?