• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS Can Blender Export Lights?

Messages
58
I created a Point Light Source and animation and wondering if its possible to export. There is information for 3D max in the SDK but don't know if the Blender exporter handles light sources.

Any feedback greatly appreciated.

Thanks
 
Messages
767
Country
italy
Yeah, the blender2msfs toolkit export Blender lights absolutlely fine, you can try that!

The Flying theston tutorial Is still valid


Inviato dal mio Mi 9 Lite utilizzando Tapatalk
 
Messages
58
Mamu thanks for the vid! I just finished the section in Blender2MSFS toolkit Wiki. No way to export animation for illumination it seems but I'm not sure if this is am issue with the toolkit or MSFS but Blender does allow for animating light illumination.
 
Top